113
3/28/2024
007 Narset, Enlightened Master Tokens
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $298.77
Salt Sum: 20.11
113
3/28/2024
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Commander

Quantity: 1Price: $5.99
Narset, Enlightened Exile

Creatures you control have prowess. Whenever Narset, Enlightened Exile attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.

Creature
Narset, Enlightened Exile (mat) 38
1

Artifact

Quantity: 10Price: $10.10
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (woc) 145
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (cmm) 941
1
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
1
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (cmm) 957
1
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Artifact
Midnight Clock (woc) 99
1
Planar Atlas

Planar Atlas enters the battlefield tapped. When Planar Atlas enters the battlefield, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order. {T}: Add {C}.

Artifact
Planar Atlas (j22) 51
1
Strixhaven Stadium

{T}: Add {C}. Put a point counter on Strixhaven Stadium. Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.

Artifact
Strixhaven Stadium (stx) 259
1
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.

Artifact
Talisman of Conviction (cmm) 978
1
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.

Artifact
Talisman of Progress (cmm) 980
1
Wand of the Worldsoul

Wand of the Worldsoul enters the battlefield tapped. {T}: Add {W}. {T}: The next spell you cast this turn has convoke.

Artifact
Wand of the Worldsoul (moc) 20
1

Cantrip

Quantity: 14Price: $18.70
Anticipate

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Anticipate (iko) 40
1
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
1
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (woc) 87
1
Curate

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.

Instant
Curate (bro) 44
1
Deliberate

Scry 2, then draw a card.

Instant
Deliberate (znr) 56
1
Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Impulse (dmr) 56
1
Opt

Scry 1. Draw a card.

Instant
Opt (woc) 101
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
1
Portent

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.

Sorcery
Portent (plst) C18-97
1
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (j22) 63
1
See the Truth

Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.

Sorcery
See the Truth (m21) 69
1
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (j22) 345
1
Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Sorcery
Sleight of Hand (woe) 67
1
Telling Time

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

Instant
Telling Time (c18) 105
1

Draw

Quantity: 10Price: $26.62
Ancestral Vision

Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards.

Sorcery
Ancestral Vision (tsr) 52
1
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (stx) 37
1
Curiosity Crafter

Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.

Creature
Curiosity Crafter (c21) 24
1
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (woc) 88
1
Keep Watch

Draw a card for each attacking creature.

Instant
Keep Watch (woc) 98
1
Meeting of Minds

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw two cards.

Instant
Meeting of Minds (mom) 66
1
Of One Mind

This spell costs {2} less to cast if you control a Human creature and a non-Human creature. Draw two cards.

Sorcery
Of One Mind (iko) 60
1
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (woc) 105
1
Shared Discovery

As an additional cost to cast this spell, tap four untapped creatures you control. Draw three cards.

Sorcery
Shared Discovery (roe) 87
1
Whirlwind of Thought

Whenever you cast a noncreature spell, draw a card.

Enchantment
Whirlwind of Thought (moc) 344
1

Good

Quantity: 5Price: $5.12
Founding the Third Path

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost. II — Target player mills four cards. III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.

Enchantment
Founding the Third Path (dmu) 50
1
Invasion of Segovia

Battle
Invasion of Segovia // Caetus, Sea Tyrant of Segovia (mom) 63Invasion of Segovia // Caetus, Sea Tyrant of Segovia (mom) 63
1
Sevinne, the Chronoclasm

Prevent all damage that would be dealt to Sevinne, the Chronoclasm. Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.

Creature
Sevinne, the Chronoclasm (c19) 49
1
Sorcerer Class

(Gain the next level as a sorcery to add its ability.) When Sorcerer Class enters the battlefield, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

Enchantment
Sorcerer Class (afr) 233
1
Veyran, Voice of Duality

Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran, Voice of Duality gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Veyran, Voice of Duality (c21) 3
1

Land

Quantity: 36Price: $192.74
Cascade Bluffs

{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.

Land
Cascade Bluffs (cmm) 990
1
Castle Ardenvale

Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Land
Castle Ardenvale (woc) 154
1
Castle Embereth

Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
Castle Embereth (onc) 150
1
Castle Vantress

Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (clb) 885
1
Clifftop Retreat

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (dmr) 241
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (woc) 156
1
Deserted Beach

Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 260
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (woc) 159
1
Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
1
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Hallowed Fountain (rvr) 404
1
Irrigated Farmland

({T}: Add {W} or {U}.) Irrigated Farmland enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (cmm) 1005
1
Island

({T}: Add {U}.)

Land
Island (woe) 270
1
Kabira Takedown

Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
1
Mountain

({T}: Add {R}.)

Land
Mountain (woe) 273
1
Mystic Gate

{T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.

Land
Mystic Gate (cmm) 1013
1
Mystic Monastery

Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (cmm) 1014
1
Nimbus Maze

{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

Land
Nimbus Maze (afc) 252
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (woc) 165
1
Plains

({T}: Add {W}.)

Land
Plains (woe) 267
1
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (cmm) 1020
1
Raugrin Triome

({T}: Add {U}, {R}, or {W}.) Raugrin Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raugrin Triome (iko) 251
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 425
1
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (cmm) 1022
1
Sacred Foundry

({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Sacred Foundry (rvr) 285
1
Sea of Clouds

Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
1
Silundi Vision

Instant
Silundi Vision // Silundi Isle (znr) 80Silundi Vision // Silundi Isle (znr) 80
1
Spectator Seating

Spectator Seating enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmm) 427
1
Steam Vents

({T}: Add {U} or {R}.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Steam Vents (rvr) 288
1
Stormcarved Coast

Stormcarved Coast enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {R}.

Land
Stormcarved Coast (vow) 265
1
Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (dmr) 258
1
Sundown Pass

Sundown Pass enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {W}.

Land
Sundown Pass (vow) 266
1
Temple of Enlightenment

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. {T}: Add {W} or {U}.

Land
Temple of Enlightenment (cmm) 1041
1
Temple of Epiphany

Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. {T}: Add {U} or {R}.

Land
Temple of Epiphany (cmm) 1042
1
Temple of Triumph

Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}.

Land
Temple of Triumph (cmm) 1047
1
Training Center

Training Center enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (cmm) 434
1
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (plst) ZNR-174Valakut Awakening // Valakut Stoneforge (plst) ZNR-174
1

Protec

Quantity: 2Price: $1.28
Clout of the Dominus

Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste.

Enchantment
Clout of the Dominus (eve) 99
1
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (rvr) 32
1

Pump

Quantity: 5Price: $6.21
Balmor, Battlemage Captain

Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Creature
Balmor, Battlemage Captain (dmu) 196
1
Gandalf, White Rider

Vigilance Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1. When Gandalf, White Rider dies, you may put it into its owner's library fifth from the top.

Creature
Gandalf, White Rider (ltr) 290
1
Jeskai Ascendancy

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.

Enchantment
Jeskai Ascendancy (2x2) 231
1
Knowledge Is Power

Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.

Enchantment
Knowledge Is Power (mkc) 42
1
Leonin Lightscribe

Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn.

Creature
Leonin Lightscribe (stx) 20
1

Removal

Quantity: 8Price: $20.92
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (moc) 273
1
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (woc) 68
1
Immolating Gyre

Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.

Sorcery
Immolating Gyre (jmp) 20
1
Mystic Confluence

Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.

Instant
Mystic Confluence (cmm) 108
1
Stubborn Denial

Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

Instant
Stubborn Denial (ktk) 56
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (mkc) 88
1
Wild Magic Surge

Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.

Instant
Wild Magic Surge (clb) 206
1
Winds of Abandon

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Winds of Abandon (plst) MH1-37
1

Token

Quantity: 7Price: $10.05
Kykar, Wind's Fury

Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}.

Creature
Kykar, Wind's Fury (cmm) 343
1
Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

Creature
Monastery Mentor (mom) 28
1
Murmuring Mystic

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Creature
Murmuring Mystic (cmm) 107
1
Saheeli, Sublime Artificer

Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. −2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.

Planeswalker
Saheeli, Sublime Artificer (cmm) 935
1
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (cmm) 124
1
Third Path Iconoclast

Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.

Creature
Third Path Iconoclast (bro) 223
1
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (j22) 626
1

WinCon

Quantity: 2Price: $1.04
Candlekeep Inspiration

Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.

Sorcery
Candlekeep Inspiration (clb) 59
1
Surge to Victory

Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.

Sorcery
Surge to Victory (c21) 58
1

Maybeboard

Quantity: 8Price: $11.48
Junk Winder

Affinity for tokens (This spell costs {1} less to cast for each token you control.) Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.

Creature
Junk Winder (moc) 225
1
Magnus the Red

Flying Unearthly Power — Instant and sorcery spells you cast cost {1} less to cast for each creature token you control. Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token.

Creature
Magnus the Red (40k) 131
1
Metallurgic Summonings

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. {3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.

Enchantment
Metallurgic Summonings (c21) 122
1
Quintorius, Loremaster

Vigilance At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.

Creature
Quintorius, Loremaster (mom) 250
1
Rionya, Fire Dancer

At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.

Creature
Rionya, Fire Dancer (c21) 55
1
Roar of Resistance

Creature tokens you control have haste. Whenever one or more creatures attack, you may pay {1}{R}. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

Enchantment
Roar of Resistance (onc) 15
1
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ncc) 237
1
Tura Kennerüd, Skyknight

Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.

Creature
Tura Kennerüd, Skyknight (dmu) 224
1

Deck Stats

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Description

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