145
10/27/2023
Merry Christmas!
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $119.78
Salt Sum: 26.19
No deck tags
145
10/27/2023
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Commander

Quantity: 1Price: $0.49
Hans Eriksson

Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.

Creature
Hans Eriksson (cmr) 279
1

Don't forget Hanukkah

Quantity: 1Price: $27.99
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Artifact
Sensei's Divining Top (2x2) 314
1

Elf

Quantity: 18Price: $32.18
Accomplished Alchemist

{T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn.

Creature
Accomplished Alchemist (stx) 119
1
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (khc) 54
1
Beastcaller Savant

Haste {T}: Add one mana of any color. Spend this mana only to cast a creature spell.

Creature
Beastcaller Savant (bfz) 170
1
Canopy Tactician

Other Elves you control get +1/+1. {T}: Add {G}{G}{G}.

Creature
Canopy Tactician (khm) 378
1
Devoted Druid

{T}: Add {G}. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

Creature
Devoted Druid (2x2) 143
1
Elvish Archdruid

Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.

Creature
Elvish Archdruid (khc) 57
1
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (cmm) 284
1
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
1
Gyre Sage

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on Gyre Sage.

Creature
Gyre Sage (moc) 300
1
Incubation Druid

{T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Creature
Incubation Druid (moc) 302
1
Joraga Treespeaker

Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/2 {T}: Add {G}{G}. LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G}."

Creature
Joraga Treespeaker (roe) 190
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (gnt) 46
1
Llanowar Loamspeaker

{T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.

Creature
Llanowar Loamspeaker (dmu) 170
1
Llanowar Tribe

{T}: Add {G}{G}{G}.

Creature
Llanowar Tribe (khc) 66
1
Llanowar Visionary

When Llanowar Visionary enters the battlefield, draw a card. {T}: Add {G}.

Creature
Llanowar Visionary (m21) 193
1
Marwyn, the Nurturer

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. {T}: Add an amount of {G} equal to Marwyn's power.

Creature
Marwyn, the Nurturer (khc) 68
1
Paradise Druid

Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color.

Creature
Paradise Druid (afc) 165
1
Viridian Joiner

{T}: Add an amount of {G} equal to Viridian Joiner's power.

Creature
Viridian Joiner (mrd) 138
1

Kiddos

Quantity: 20Price: $33.92
Bag of Tricks

{4}{G}, {T}: Roll a d8. Reveal cards from the top of your library until you reveal a creature card with mana value equal to the result. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Artifact
Bag of Tricks (afc) 37
1
Claim the Firstborn

Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Sorcery
Claim the Firstborn (eld) 118
1
Colossal Majesty

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Enchantment
Colossal Majesty (j22) 87
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (who) 230
1
Descendants' Path

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.

Enchantment
Descendants' Path (avr) 173
1
Domri Rade

+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. −2: Target creature you control fights another target creature. −7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

Planeswalker
Domri Rade (mm3) 161
1
Elmar, Ulvenwald Informant

Haste Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") Friends forever (You can have two commanders if both have friends forever.)

Creature
Elmar, Ulvenwald Informant (sld) 345
1
Flaxen Intruder

Creature
Flaxen Intruder // Welcome Home (eld) 155
1
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (sld) 205
1
Goblin Cadets

Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)

Creature
Goblin Cadets (cmd) 125
1
Incorrigible Youths

Haste Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Incorrigible Youths (soi) 166
1
Inquisitive Puppet

When Inquisitive Puppet enters the battlefield, scry 1. Exile Inquisitive Puppet: Create a 1/1 white Human creature token.

Creature Artifact
Inquisitive Puppet (eld) 223
1
Jackal Pup

Whenever Jackal Pup is dealt damage, it deals that much damage to you.

Creature
Jackal Pup (tmp) 183
1
Ornithopter

Flying

Creature Artifact
Ornithopter (aer) 167
1
Pir's Whim

For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment they control.

Sorcery
Pir's Whim (bbd) 73
1
Pir, Imaginative Rascal

Partner with Toothy, Imaginary Friend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.) If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.

Creature
Pir, Imaginative Rascal (bbd) 11
1
Rabbit Battery

Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Rabbit Battery (neo) 157
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (cmm) 973
1
Squee's Toy

{T}: Prevent the next 1 damage that would be dealt to target creature this turn.

Artifact
Squee's Toy (tmp) 309
1
Trail of Crumbs

When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Enchantment
Trail of Crumbs (eld) 179
1

Land

Quantity: 36Price: $12.60
Forest

({T}: Add {G}.)

Land
Forest (lci) 401
18
Mountain

({T}: Add {R}.)

Land
Mountain (lci) 400
18

Lemme Draw Cards Shush

Quantity: 7Price: $6.09
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (cmm) 377
1
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (cmm) 220
1
Harmonize

Draw three cards.

Sorcery
Harmonize (ncc) 295
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (cmm) 961
1
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (ncc) 311
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (woc) 149
1
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (one) 151
1

Reindeer

Quantity: 17Price: $6.51
Auspicious Starrix

Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.

Creature
Auspicious Starrix (iko) 144
1
Axebane Stag

Creature
Axebane Stag (rtr) 116
1
Bellowing Elk

As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible.

Creature
Bellowing Elk (mh1) 157
1
Burnished Hart

{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (cmm) 373
1
Dawnglade Regent

When Dawnglade Regent enters the battlefield, you become the monarch. As long as you're the monarch, permanents you control have hexproof.

Creature
Dawnglade Regent (cmr) 222
1
Dawntreader Elk

{G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Dawntreader Elk (jmp) 387
1
Ethereal Elk

Trample When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.

Creature
Ethereal Elk (m20) 299
1
Gang of Elk

Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

Creature
Gang of Elk (7ed) 247
1
Golden Hind

{T}: Add {G}.

Creature
Golden Hind (jou) 124
1
Great Sable Stag

This spell can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)

Creature
Great Sable Stag (m10) 186
1
Highland Game

When Highland Game dies, you gain 2 life.

Creature
Highland Game (m19) 188
1
Mirkwood Elk

Trample Whenever Mirkwood Elk enters the battlefield or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.

Creature
Mirkwood Elk (ltc) 41
1
Sacred White Deer

{3}{G}, {T}: You gain 4 life. Activate only if you control a Yanggu planeswalker.

Creature
Sacred White Deer (gs1) 25
1
Saddled Rimestag

Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.

Creature
Saddled Rimestag (mh1) 177
1
Somberwald Stag

When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control.

Creature
Somberwald Stag (jmp) 431
1
Springmane Cervin

When Springmane Cervin enters the battlefield, you gain 2 life.

Creature
Springmane Cervin (stx) 144
1
Stampeding Elk Herd

Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

Creature
Stampeding Elk Herd (dtk) 208
1

Deck Stats

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