617
5/2/2024
Kenessos, Fishy Boi
Deck Size: 103
Commander / EDH
Legal
Est deck cost: $654.76
Salt Sum: 41.57
617
5/2/2024
Compare
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Commander

Quantity: 1Price: $3.99
Kenessos, Priest of Thassa

If you would scry a number of cards, scry that many cards plus one instead. {3}{G/U}: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library.

Creature
Kenessos, Priest of Thassa (j22) 13
1

Digging

Quantity: 14Price: $203.86
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
1
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (otc) 95
1
Lore Weaver

Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) {5}{U}{U}: Target player draws two cards.

Creature
Lore Weaver (bbd) 22
1
Loyal Drake

Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.

Creature
Loyal Drake (cmm) 104
1
Lórien Revealed

Draw three cards. Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Sorcery
Lórien Revealed (ltr) 511
1
Mentor's Guidance

When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card.

Sorcery
Mentor's Guidance (stx) 46
1
Mirri's Guile

At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.

Enchantment
Mirri's Guile (tmp) 236
1
Omen of the Sea

Flash When Omen of the Sea enters the battlefield, scry 2, then draw a card. {2}{U}, Sacrifice Omen of the Sea: Scry 2.

Enchantment
Omen of the Sea (thb) 58
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
1
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (wot) 71
1
Scroll Rack

{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Artifact
Scroll Rack (cmr) 337
1
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Artifact
Sensei's Divining Top (2x2) 314
1
Stone of Erech

If a creature an opponent controls would die, exile it instead. {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.

Artifact
Stone of Erech (ltr) 251
1
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (otc) 120
1

Fishies

Quantity: 9Price: $70.21
Aesi, Tyrant of Gyre Strait

You may play an additional land on each of your turns. Landfall — Whenever a land enters the battlefield under your control, you may draw a card.

Creature
Aesi, Tyrant of Gyre Strait (cmr) 365
1
Hullbreaker Horror

Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand.

Creature
Hullbreaker Horror (woc) 95
1
Koma, Cosmos Serpent

This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one — • Tap target permanent. Its activated abilities can't be activated this turn. • Koma, Cosmos Serpent gains indestructible until end of turn.

Creature
Koma, Cosmos Serpent (khm) 221
1
Lorthos, the Tidemaker

Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.

Creature
Lorthos, the Tidemaker (cmm) 103
1
Scourge of Fleets

When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Creature
Scourge of Fleets (cmr) 403
1
Serpent of Yawning Depths

Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.

Creature Enchantment
Serpent of Yawning Depths (thb) 291
1
Spawning Kraken

Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.

Creature
Spawning Kraken (c21) 33
1
Stormsurge Kraken

Hexproof Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."

Creature
Stormsurge Kraken (cmm) 122
1
Trench Behemoth

Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn. Landfall — Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able.

Creature
Trench Behemoth (cmr) 366
1

Interactions

Quantity: 15Price: $13.75
Blink of an Eye

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Instant
Blink of an Eye (dom) 46
1
Condescend

Counter target spell unless its controller pays {X}. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Instant
Condescend (j22) 282
1
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 81
1
Dream Fracture

Counter target spell. Its controller draws a card. Draw a card.

Instant
Dream Fracture (clb) 66
1
Dress Down

Flash When Dress Down enters the battlefield, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice Dress Down.

Enchantment
Dress Down (mh2) 39
1
Jwari Disruption

Instant
Jwari Disruption // Jwari Ruins (znr) 64Jwari Disruption // Jwari Ruins (znr) 64
1
Kenrith's Transformation

Enchant creature When Kenrith's Transformation enters the battlefield, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Enchantment
Kenrith's Transformation (woc) 128
1
Khalni Ambush

Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
1
Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Muddle the Mixture (rvr) 50
1
Negate

Counter target noncreature spell.

Instant
Negate (mom) 68
1
Provoke

Untap target creature you don't control. That creature blocks this turn if able. Draw a card.

Instant
Provoke (sth) 113
1
Rewind

Counter target spell. Untap up to four lands.

Instant
Rewind (m21) 63
1
Snap

Return target creature to its owner's hand. Untap up to two lands.

Instant
Snap (woc) 110
1
Sword Coast Serpent

Creature
Sword Coast Serpent // Capsizing Wave (clb) 99
1
Unwind

Counter target noncreature spell. Untap up to three lands.

Instant
Unwind (dom) 72
1

Land

Quantity: 2Price: $5.98
Pendelhaven

{T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.

Land
Pendelhaven (a25) 244
1
Tolaria West

Tolaria West enters the battlefield tapped. {T}: Add {U}. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Land
Tolaria West (tsr) 286
1

Land + 3 MDFC

Quantity: 33Price: $212.73
Arid Archway

Arid Archway enters the battlefield tapped. When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}{C}.

Land
Arid Archway (otj) 252
1
Bad River

Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Bad River (dmc) 197
1
Bant Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Land
Bant Panorama (ncc) 387
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (lcc) 325
1
Crystal Grotto

When Crystal Grotto enters the battlefield, scry 1. {T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Crystal Grotto (woe) 254
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (lcc) 329
1
Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
1
Field of the Dead

Field of the Dead enters the battlefield tapped. {T}: Add {C}. Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

Land
Field of the Dead (m20) 247
1
Flood Plain

Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flood Plain (cmm) 994
1
Forest

({T}: Add {G}.)

Land
Forest (otj) 276
2
Grasslands

Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Grasslands (cmm) 1002
1
Halimar Depths

Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
1
Hedge Maze

({T}: Add {G} or {U}.) Hedge Maze enters the battlefield tapped. When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Hedge Maze (mkm) 262
1
Island

({T}: Add {U}.)

Land
Island (otj) 273
2
Lotus Field

Hexproof Lotus Field enters the battlefield tapped. When Lotus Field enters the battlefield, sacrifice two lands. {T}: Add three mana of any one color.

Land
Lotus Field (m20) 249
1
Lotus Vale

If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add three mana of any one color.

Land
Lotus Vale (wth) 165
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (mkc) 276
1
Mystic Sanctuary

({T}: Add {U}.) Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (mkc) 277
1
Oboro, Palace in the Clouds

{T}: Add {U}. {1}: Return Oboro, Palace in the Clouds to its owner's hand.

Land
Oboro, Palace in the Clouds (sok) 164
1
Rimewood Falls

({T}: Add {G} or {U}.) Rimewood Falls enters the battlefield tapped.

Land
Rimewood Falls (khm) 266
1
Simic Growth Chamber

Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (lcc) 352
1
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (sld) 1477
3
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (sld) 1474
3
Temple of Mystery

Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.

Land
Temple of Mystery (lcc) 357
1
The Grey Havens

When The Grey Havens enters the battlefield, scry 1. {T}: Add {C}. {T}: Add one mana of any color among legendary creature cards in your graveyard.

Land
The Grey Havens (ltr) 255
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (mkc) 310
1
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261
1

Ramp

Quantity: 14Price: $35.08
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (plst) A25-160
1
Argothian Elder

{T}: Untap two target lands.

Creature
Argothian Elder (plst) USG-233
1
Arixmethes, Slumbering Isle

Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}.

Creature
Arixmethes, Slumbering Isle (2xm) 189
1
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (afc) 158
1
Incubation Druid

{T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Creature
Incubation Druid (moc) 302
1
Kiora's Follower

{T}: Untap another target permanent.

Creature
Kiora's Follower (lcc) 273
1
Ley Weaver

Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) {T}: Untap two target lands.

Creature
Ley Weaver (bbd) 21
1
Open the Way

X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

Sorcery
Open the Way (mat) 23
1
Sanctum Weaver

{T}: Add X mana of any one color, where X is the number of enchantments you control.

Creature Enchantment
Sanctum Weaver (woc) 131
1
Selvala, Heart of the Wilds

Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Creature
Selvala, Heart of the Wilds (cmm) 320
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (lcc) 313
1
Utopia Sprawl

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Enchantment
Utopia Sprawl (woc) 135
1
Vizier of Tumbling Sands

{T}: Untap another target permanent. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Vizier of Tumbling Sands, untap target permanent.

Creature
Vizier of Tumbling Sands (cmm) 131
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 184
1

Tutor

Quantity: 6Price: $32.16
Dizzy Spell

Target creature gets -3/-0 until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Dizzy Spell (rav) 43
1
Drift of Phantasms

Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Drift of Phantasms (plst) RAV-46
1
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 60
1
Shrine Steward

When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.

Creature Artifact
Shrine Steward (neo) 259
1
Trinket Mage

When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.

Creature
Trinket Mage (plst) DDU-41
1
Worldly Tutor

Search your library for a creature card, reveal it, then shuffle and put the card on top.

Instant
Worldly Tutor (dmr) 185
1

Wind

Quantity: 5Price: $23.25
Biomancer's Familiar

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

Creature
Biomancer's Familiar (rna) 158
1
Seedborn Muse

Untap all permanents you control during each other player's untap step.

Creature
Seedborn Muse (mkc) 186
1
The Reality Chip

You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
The Reality Chip (neo) 74
1
Training Grounds

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Enchantment
Training Grounds (mat) 9
1
Wilderness Reclamation

At the beginning of your end step, untap all lands you control.

Enchantment
Wilderness Reclamation (c20) 196
1

Wombo

Quantity: 4Price: $30.46
Ashaya, Soul of the Wild

Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

Creature
Ashaya, Soul of the Wild (znr) 179
1
Freed from the Real

Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.

Enchantment
Freed from the Real (a25) 58
1
Kodama of the East Tree

Reach Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.)

Creature
Kodama of the East Tree (cmr) 239
1
Pemmin's Aura

Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

Enchantment
Pemmin's Aura (plst) SCG-45
1

Sideboard

Quantity: 1Price: $0.99
Isolated Watchtower

{T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.

Land
Isolated Watchtower (c18) 59
1

Draw Engines

Quantity: 18Price: $22.30
Academy Loremaster

At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast.

Creature
Academy Loremaster (dmu) 40
1
Alrund, God of the Cosmos

Creature
Alrund, God of the Cosmos // Hakka, Whispering Raven (khm) 40Alrund, God of the Cosmos // Hakka, Whispering Raven (khm) 40
1
Behold the Multiverse

Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Behold the Multiverse (khm) 46
1
Curse of Verbosity

Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.

Enchantment
Curse of Verbosity (clb) 717
1
Decoy Gambit

For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.

Instant
Decoy Gambit (c20) 32
1
Ever-Watching Threshold

Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.

Enchantment
Ever-Watching Threshold (scd) 50
1
Filigree Fracture

Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.

Instant
Filigree Fracture (con) 82
1
Gyre Engineer

{T}: Add {G}{U}.

Creature
Gyre Engineer (rna) 180
1
Lonely Sandbar

Lonely Sandbar enters the battlefield tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (c21) 298
1
Mind's Eye

Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.

Artifact
Mind's Eye (bbd) 240
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (dmr) 59
1
Overwhelming Intellect

Counter target creature spell. Draw cards equal to that spell's mana value.

Instant
Overwhelming Intellect (ddj) 28
1
Portent

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.

Sorcery
Portent (plst) C18-97
1
Promising Vein

{T}: Add {C}. {1}, {T}, Sacrifice Promising Vein: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Promising Vein (lci) 279
1
Remote Isle

Remote Isle enters the battlefield tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Remote Isle (dmr) 254
1
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (j22) 345
1
The Temporal Anchor

At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor.

Artifact
The Temporal Anchor (bro) 82
1
Tranquil Thicket

Tranquil Thicket enters the battlefield tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)

Land
Tranquil Thicket (c21) 408
1

Maybeboard

Quantity: 22Price: $159.04
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (cmm) 419
1
Back to Basics

Nonbasic lands don't untap during their controllers' untap steps.

Enchantment
Back to Basics (uma) 46
1
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (lcc) 233
1
Brainstone

{2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order.

Artifact
Brainstone (mh2) 223
1
Cerulean Wisps

Target creature becomes blue until end of turn. Untap that creature. Draw a card.

Instant
Cerulean Wisps (shm) 31
1
Elven Farsight

Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.

Sorcery
Elven Farsight (ltr) 161
1
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (lcc) 241
1
Eyes Everywhere

At the beginning of your upkeep, scry 1. {5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate only as a sorcery.

Enchantment
Eyes Everywhere (rna) 38
1
Fading Hope

Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Instant
Fading Hope (mid) 51
1
Fblthp, Lost on the Range

Ward {2} You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library.

Creature
Fblthp, Lost on the Range (otj) 48
1
Hall of Gemstone

At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.

Enchantment
Hall of Gemstone (mir) 221
1
Joint Exploration

Kicker {G} (You may pay an additional {G} as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.

Instant
Joint Exploration (dmu) 56
1
Karn's Temporal Sundering

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

Sorcery
Karn's Temporal Sundering (dom) 55
1
Land Equilibrium

If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.

Enchantment
Land Equilibrium (leg) 64
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (plst) M19-314
1
Lose Focus

Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Counter target spell unless its controller pays {2}.

Instant
Lose Focus (mh2) 49
1
Rivendell

Rivendell enters the battlefield tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 259
1
Shire Terrace

{T}: Add {C}. {1}, {T}, Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Shire Terrace (ltr) 261
1
Soldevi Excavations

If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1.

Land
Soldevi Excavations (all) 143
1
Tamiyo's Safekeeping

Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tamiyo's Safekeeping (neo) 211
1
The Enigma Jewel

Artifact
The Enigma Jewel // Locus of Enlightenment (lci) 55The Enigma Jewel // Locus of Enlightenment (lci) 55
1
Whelming Wave

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

Sorcery
Whelming Wave (cmr) 409
1

Deck Stats

Deck extras (0)
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Description

{"ops":[{"insert":"How the deck works"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis is a budget combo deck that takes advantage of Simic's card advantage along with scrying effects to draw the pieces. Once you have infinite colored mana, deck wins via combo with "},{"insert":{"card-link":"Kenessos, Priest of Thassa"}},{"insert":" ability. Kenessos can also be secondary plan in case things are going south however, there is no value in casting him in early turns without some kind of engine set up.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Combos"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nThis is the standard combo and it requires any combination of cards:\n\nUntaping Aura"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Freed from the Real"}},{"insert":" or "},{"insert":{"card-link":"Pemmin's Aura"}},{"insert":" including tutors for them\n\nTwo mana producer"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Sanctum Weaver"}},{"insert":" // "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":" // "},{"insert":{"card-link":"Incubation Druid"}},{"insert":" // "},{"insert":{"card-link":"Ley Weaver"}},{"insert":" // "},{"insert":{"card-link":"Gyre Engineer"}},{"insert":" // "},{"insert":{"card-link":"Leyline Immersion"}},{"insert":" // ...\n\nWhile this one is standard way to do it, there is also another combo:\n\n"},{"insert":{"card-link":"Argothian Elder"}},{"insert":" // "},{"insert":{"card-link":"Ley Weaver"}},{"insert":" + "},{"insert":{"card-link":"Ashaya, Soul of the Wild"}},{"insert":" \n\nSteps"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nEquip untapping aura to two mana producer."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"tap for mana (must include blue) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Untap it using blue mana via aura"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Result: Infinite mana\n\nIf Blue:\nSummon Commander"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use the infinite mana for his effect which can summon every fish from deck "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Summon "},{"insert":{"card-link":"Aesi, Tyrant of Gyre Strait"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Summon "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":", it comes on battlefield as land triggering Aesi to draw one"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"In response use commander effect to go through the deck until you hit "},{"insert":{"card-link":"Lore Weaver"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Summon Lore Weaver and use her effect making your opponents each draw 100 cards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Flash news - they cant"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nIf Arixmethes is already on field as a land use "},{"insert":{"card-link":"Trench Behemoth"}},{"insert":" to bounce a land and Aesi ability to play aditional land then contionu from step 5\n\nIf Green (without Lore Weaver): \nFirst 4 steps are same"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"After Arixmethes tutor for "},{"insert":{"card-link":"Explore"}},{"insert":" then use it and stack Island"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play Island "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aesi Triggers to draw"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Stack 2nd Island with commander"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play Island"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aesi triggers to draw"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Stack Sundering"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Summon all other fishes"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate Sundering gaining extra turn"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Summon rest of the fishes and activate Sundering for one more turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Next turn use Infinite mana + "},{"insert":{"card-link":"Lorthos, the Tidemaker"}},{"insert":" to lock one players lands"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Shipbreaker Kraken"}},{"insert":" can hit for Infinite Dmg by stacking his Monstrocities and tap all creatures"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kill by battle 2 opponents leaving only one with all tapped lands."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\nImprovements"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nSwap "},{"insert":{"card-link":"Karn's Temporal Sundering"}},{"insert":" for "},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" (Later reversed due to all green combos)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Inluded "},{"insert":{"card-link":"Koma, Cosmos Serpent"}},{"insert":" and "},{"insert":{"card-link":"Worldly Tutor"}},{"insert":" , he is not necessary for combo but it is most impactful Serpant to fetch of Commander"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Better card draw and better interaction spells"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Added more ways to do infinite mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"For more budget players you can save some budget by replacing Aesi with Shoal Kraken but Serpent of Yawning Depths is necessary for instawin combo"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n\n\n\n\n"}]}
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