361
3/5/2024
Hurkyl and the Cards I Think Are Cool
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $20453.74
Salt Sum: 63.05
361
3/5/2024
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Commander

Quantity: 1Price: $0.49
Hurkyl, Master Wizard

At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

Creature
Hurkyl, Master Wizard (bro) 51
1

Artifact

Quantity: 12Price: $2256.48
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (sld) 589
1
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (brr) 80
1
Goblin Charbelcher

{3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.

Artifact
Goblin Charbelcher (brr) 81
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (wth) 153
1
Mishra's Bauble

{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Artifact
Mishra's Bauble (brr) 34
1
Sapphire Medallion

Blue spells you cast cost {1} less to cast.

Artifact
Sapphire Medallion (tmp) 306
1
Sky Diamond

Sky Diamond enters the battlefield tapped. {T}: Add {U}.

Artifact
Sky Diamond (mir) 319
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (lea) 269
1
Spellbook

You have no maximum hand size.

Artifact
Spellbook (exo) 138
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (brc) 167
1
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (uds) 139
1
Urza's Bauble

{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.

Artifact
Urza's Bauble (ice) 343
1

Creature

Quantity: 10Price: $101.66
Apprentice Wizard

{U}, {T}: Add {C}{C}{C}.

Creature
Apprentice Wizard (drk) 21
1
Arcanis the Omnipotent

{T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.

Creature
Arcanis the Omnipotent (ons) 66
1
Archaeomancer

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (sld) 283
1
Baral, Chief of Compliance

Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Creature
Baral, Chief of Compliance (plst) TSR-306
1
Information Dealer

{T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.

Creature
Information Dealer (ons) 88
1
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (tsr) 309
1
Palinchron

Flying When Palinchron enters the battlefield, untap up to seven lands. {2}{U}{U}: Return Palinchron to its owner's hand.

Creature
Palinchron (ulg) 38
1
Patron Wizard

Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.

Creature
Patron Wizard (ody) 89
1
Spellseeker

When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Spellseeker (cmm) 495
1
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (tsr) 318
1

Enchantment

Quantity: 16Price: $211.38
Aether Storm

Creature spells can't be cast. Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.

Enchantment
Aether Storm (hml) 21
1
Back to Basics

Nonbasic lands don't untap during their controllers' untap steps.

Enchantment
Back to Basics (usg) 62
1
Backfire

Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

Enchantment
Backfire (leg) 47
1
Control Magic

Enchant creature You control enchanted creature.

Enchantment
Control Magic (cei) 53
1
Field of Dreams

Players play with the top card of their libraries revealed.

Enchantment
Field of Dreams (leg) 55
1
Hesitation

When a player casts a spell, sacrifice Hesitation and counter that spell.

Enchantment
Hesitation (sth) 33
1
Ice Cave

Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)

Enchantment
Ice Cave (apc) 24
1
Mana Chains

Enchant creature Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Enchantment
Mana Chains (wth) 41
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
1
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (tmp) 80
1
Soul Barrier

Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.

Enchantment
Soul Barrier (ice) 103
1
Standstill

When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.

Enchantment
Standstill (ody) 102
1
Sunken Field

Enchant land Enchanted land has "{T}: Counter target spell unless its controller pays {1}."

Enchantment
Sunken Field (pcy) 51
1
Telepathy

Your opponents play with their hands revealed.

Enchantment
Telepathy (usg) 102
1
Thought Lash

Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.

Enchantment
Thought Lash (all) 39
1
Treachery

Enchant creature When Treachery enters the battlefield, untap up to five lands. You control enchanted creature.

Enchantment
Treachery (uds) 50
1

Instant

Quantity: 18Price: $133.83
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (all) 22b
1
Archmage's Charm

Choose one — • Counter target spell. • Target player draws two cards. • Gain control of target nonland permanent with mana value 1 or less.

Instant
Archmage's Charm (h1r) 7
1
Brain Freeze

Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
Brain Freeze (plst) SCG-29
1
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (mmq) 61
1
Counterspell

Counter target spell.

Instant
Counterspell (7ed) 67★
1
Daze

You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays {1}.

Instant
Daze (nem) 30
1
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (plg21) 2
1
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (inv) 57
1
Force of Will

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.

Instant
Force of Will (dmr) 284
1
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (ulg) 32
1
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (fem) 18a
1
Misdirection

You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.

Instant
Misdirection (mmq) 87
1
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (mir) 80
1
Opt

Scry 1. Draw a card.

Instant
Opt (inv) 64
1
Reins of Power

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

Instant
Reins of Power (sth) 41
1
Sapphire Charm

Choose one — • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Instant
Sapphire Charm (plst) MIR-89
1
Snap

Return target creature to its owner's hand. Untap up to two lands.

Instant
Snap (ulg) 43
1
Tolarian Winds

Discard all the cards in your hand, then draw that many cards.

Instant
Tolarian Winds (usg) 104
1

Land

Quantity: 32Price: $157.68
Cephalid Coliseum

{T}: Add {U}. Cephalid Coliseum deals 1 damage to you. Threshold — {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

Land
Cephalid Coliseum (ody) 317
1
Island

({T}: Add {U}.)

Land
Island (ody) 338
27
Mystic Sanctuary

({T}: Add {U}.) Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (tsr) 408
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (brc) 196
1
Strip Mine

{T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.

Land
Strip Mine (atq) 82b
1
Wasteland

{T}: Add {C}. {T}, Sacrifice Wasteland: Destroy target nonbasic land.

Land
Wasteland (tmp) 330
1

Sorcery

Quantity: 11Price: $17592.22
Fade Away

For each creature, its controller sacrifices a permanent unless they pay {1}.

Sorcery
Fade Away (exo) 34
1
Mana Severance

Search your library for any number of land cards, exile them, then shuffle.

Sorcery
Mana Severance (tmp) 73
1
Merchant Scroll

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

Sorcery
Merchant Scroll (hml) 33
1
Mind's Desire

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Mind's Desire (scg) 41
1
Personal Tutor

Search your library for a sorcery card, reveal it, then shuffle and put that card on top.

Sorcery
Personal Tutor (por) 64
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (pewk) 2
1
Retraced Image

Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.

Sorcery
Retraced Image (tor) 46
1
Step Through

Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

Sorcery
Step Through (mh2) 392
1
Time Spiral

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

Sorcery
Time Spiral (usg) 103
1
Timetwister

Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)

Sorcery
Timetwister (lea) 84
1
Transmute Artifact

Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.

Sorcery
Transmute Artifact (atq) 14
1

Deck Stats

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