268
5/3/2024
Gishath / Kaheera
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $576.22
Salt Sum: 31.09
268
5/3/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $8.99
Gishath, Sun's Avatar

Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

Creature
Gishath, Sun's Avatar (xln) 222
1

Copy

Quantity: 2Price: $7.48
Strionic Resonator

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Artifact
Strionic Resonator (moc) 384
1
Sunfrill Imitator

Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.

Creature
Sunfrill Imitator (lcc) 94
1

Creature

Quantity: 2Price: $27.98
Ghalta, Stampede Tyrant

Trample When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature cards from your hand onto the battlefield.

Creature
Ghalta, Stampede Tyrant (lci) 326
1
Tyrranax Rex

This spell can't be countered. Trample, ward {4}, haste Toxic 4 (Players dealt combat damage by this creature also get four poison counters.)

Creature
Tyrranax Rex (one) 189
1

Draw

Quantity: 15Price: $121.81
Bonehoard Dracosaur

Flying, first strike At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.

Creature
Bonehoard Dracosaur (lci) 134
1
Curious Altisaur

Vigilance, reach Whenever a Dinosaur you control deals combat damage to a player, draw a card.

Creature
Curious Altisaur (lcc) 90
1
Earthshaker Dreadmaw

Trample When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control.

Creature
Earthshaker Dreadmaw (lci) 183
1
Elemental Bond

Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.

Enchantment
Elemental Bond (scd) 180
1
Etali, Primal Conqueror

Creature
Etali, Primal Conqueror // Etali, Primal Sickness (mom) 137Etali, Primal Conqueror // Etali, Primal Sickness (mom) 137
1
Etali, Primal Storm

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Creature
Etali, Primal Storm (lcc) 224
1
Garruk's Uprising

When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

Enchantment
Garruk's Uprising (scd) 185
1
Greater Good

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

Enchantment
Greater Good (afc) 160
1
Lurking Predators

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

Enchantment
Lurking Predators (jmp) 410
1
Majestic Genesis

Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Sorcery
Majestic Genesis (clb) 240
1
Pantlaza, Sun-Favored

Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Creature
Pantlaza, Sun-Favored (lcc) 4
1
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (lcc) 252
1
Ripjaw Raptor

Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.

Creature
Ripjaw Raptor (lcc) 253
1
Trumpeting Carnosaur

Trample When Trumpeting Carnosaur enters the battlefield, discover 5. {2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker.

Creature
Trumpeting Carnosaur (lci) 171
1
Vaultborn Tyrant

Trample Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.

Creature
Vaultborn Tyrant (big) 20
1

Haste giver

Quantity: 3Price: $6.57
Palani's Hatcher

Other Dinosaurs you control have haste. When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens. At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.

Creature
Palani's Hatcher (lci) 237
1
Regisaur Alpha

Other Dinosaurs you control have haste. When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.

Creature
Regisaur Alpha (lcc) 286
1
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (lcc) 287
1

Land

Quantity: 36Price: $162.34
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.

Land
Brushland (bro) 259
1
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (lcc) 321
1
Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Land
Cavern of Souls (lci) 269
1
Cinder Glade

({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

Land
Cinder Glade (lcc) 323
1
Command Beacon

{T}: Add {C}. {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

Land
Command Beacon (cmr) 349
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (lcc) 325
1
Forest

({T}: Add {G}.)

Land
Forest (lci) 402
7
Gruul Turf

Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (2x2) 325
1
Jetmir's Garden

({T}: Add {R}, {G}, or {W}.) Jetmir's Garden enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Jetmir's Garden (snc) 250
1
Karplusan Forest

{T}: Add {C}. {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.

Land
Karplusan Forest (dmu) 250
1
Krosan Verge

Krosan Verge enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (woc) 163
1
Mosswort Bridge

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (lcc) 342
1
Mountain

({T}: Add {R}.)

Land
Mountain (lci) 400
4
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (lcc) 346
1
Plains

({T}: Add {W}.)

Land
Plains (lci) 394
4
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (lcc) 349
1
Sacred Foundry

({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Sacred Foundry (rvr) 285
1
Secluded Courtyard

As Secluded Courtyard enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (lcc) 350
1
Selesnya Sanctuary

Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (cmm) 1031
1
Spectator Seating

Spectator Seating enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmm) 427
1
Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Stomping Ground (rvr) 289
1
Sunhome, Fortress of the Legion

{T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.

Land
Sunhome, Fortress of the Legion (c21) 319
1
Temple Garden

({T}: Add {G} or {W}.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Temple Garden (rvr) 290
1
Unclaimed Territory

As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (lcc) 366
1

Protection

Quantity: 6Price: $65.94
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (onc) 116
1
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (cmm) 295
1
Sejiri Shelter

Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
1
Smuggler's Surprise

Spree (Choose one or more additional costs.) + {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + {4}{G} — You may put up to two creature cards from your hand onto the battlefield. + {1} — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

Instant
Smuggler's Surprise (otj) 180
1
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (2x2) 32
1
Temple Altisaur

If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.

Creature
Temple Altisaur (lcc) 138
1

Pump

Quantity: 4Price: $27.76
Akroma's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

Instant
Akroma's Will (lcc) 125
1
Duelist's Heritage

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

Enchantment
Duelist's Heritage (ncc) 197
1
Goring Ceratops

Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.

Creature
Goring Ceratops (xln) 13
1
Two-Handed Axe

Artifact
Two-Handed Axe // Sweeping Cleave (clb) 203
1

Ramp

Quantity: 15Price: $61.46
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (lcc) 299
1
Hulking Raptor

Ward {2} At the beginning of your precombat main phase, add {G}{G}.

Creature
Hulking Raptor (lci) 191
1
Marauding Raptor

Creature spells you cast cost {1} less to cast. Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

Creature
Marauding Raptor (lcc) 228
1
Mirari's Wake

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Enchantment
Mirari's Wake (cmm) 928
1
Monster Manual

Artifact
Monster Manual // Zoological Study (clb) 242
1
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (cmm) 904
1
Regal Behemoth

Trample When Regal Behemoth enters the battlefield, you become the monarch. Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.

Creature
Regal Behemoth (lcc) 251
1
Shadow in the Warp

The first creature spell you cast each turn costs {2} less to cast. Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.

Enchantment
Shadow in the Warp (40k) 140
1
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (cmm) 321
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (lcc) 313
1
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (cmm) 415
1
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmm) 913
1
Topiary Stomper

Vigilance When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Topiary Stomper can't attack or block unless you control seven or more lands.

Creature
Topiary Stomper (lcc) 261
1
Urza's Incubator

As Urza's Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (plst) C15-273
1
Wayward Swordtooth

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing.

Creature
Wayward Swordtooth (lcc) 263
1

Recursion

Quantity: 1Price: $6.99
Bala Ged Recovery

Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
1

Removal

Quantity: 13Price: $51.63
Apex Altisaur

When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control. Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control.

Creature
Apex Altisaur (lcc) 232
1
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (lcc) 216
1
Bronzebeak Foragers

When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield. {X}{W}: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.

Creature
Bronzebeak Foragers (lcc) 69
1
Kogla and Yidaro

When Kogla and Yidaro enters the battlefield, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. {2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.

Creature
Kogla and Yidaro (mom) 244
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (lcc) 134
1
Scion of Calamity

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls.

Creature
Scion of Calamity (lcc) 93
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (lcc) 137
1
Thrashing Brontodon

{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Creature
Thrashing Brontodon (lci) 216
1
Tranquil Frillback

When Tranquil Frillback enters the battlefield, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many — • Destroy target artifact or enchantment. • Exile target player's graveyard. • You gain 4 life.

Creature
Tranquil Frillback (mat) 24
1
Trapjaw Tyrant

Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.

Creature
Trapjaw Tyrant (rix) 29
1
Warstorm Surge

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.

Enchantment
Warstorm Surge (clb) 815
1
Wrathful Raptors

Trample Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.

Creature
Wrathful Raptors (lcc) 88
1
Zacama, Primal Calamity

Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life.

Creature
Zacama, Primal Calamity (lcc) 296
1

Tokens

Quantity: 2Price: $25.28
Polyraptor

Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.

Creature
Polyraptor (rix) 144
1
Quartzwood Crasher

Trample Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.

Creature
Quartzwood Crasher (lcc) 281
1

Sideboard

Quantity: 1Price: $1.99
Kaheera, the Orphanguard

Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

Creature
Kaheera, the Orphanguard (iko) 224
1

Maybeboard

Quantity: 27Price: $164.31
Asceticism

Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Asceticism (plst) SOM-110
1
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

Land
Battlefield Forge (bro) 257
1
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (clb) 881
1
Blood Mist

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Enchantment
Blood Mist (emn) 119
1
Boros Garrison

Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (onc) 146
1
Carnage Tyrant

This spell can't be countered. Trample, hexproof

Creature
Carnage Tyrant (xln) 179
1
City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (2x2) 321
1
Congregation at Dawn

Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.

Instant
Congregation at Dawn (rav) 198
1
Dinosaurs on a Spaceship

Vigilance, trample Other Dinosaurs you control get +1/+1 and have vigilance and trample. Suspend 4—{3}{R}{W} Whenever a time counter is removed from Dinosaurs on a Spaceship while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.

Creature
Dinosaurs on a Spaceship (who) 408
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (lcc) 242
1
Ghalta and Mavren

Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.

Creature
Ghalta and Mavren (mom) 225
1
Ghalta, Primal Hunger

This spell costs {X} less to cast, where X is the total power of creatures you control. Trample

Creature
Ghalta, Primal Hunger (spg) 11
1
Guardian Project

Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (rvr) 146
1
Khalni Ambush

Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
1
Kinjalli's Sunwing

Flying Creatures your opponents control enter the battlefield tapped.

Creature
Kinjalli's Sunwing (lcc) 130
1
Naya Charm

Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.

Instant
Naya Charm (dmc) 162
1
Pugnacious Hammerskull

Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature
Pugnacious Hammerskull (lci) 208
1
Pyrohemia

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player.

Enchantment
Pyrohemia (cma) 86
1
Rootbound Crag

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.

Land
Rootbound Crag (xln) 256
1
Scroll Rack

{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Artifact
Scroll Rack (cmr) 337
1
Silverclad Ferocidons

Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent.

Creature
Silverclad Ferocidons (rix) 115
1
The Tarrasque

The Tarrasque has haste and ward {10} as long as it was cast. Whenever The Tarrasque attacks, it fights target creature defending player controls.

Creature
The Tarrasque (afr) 207
1
Thundering Spineback

Other Dinosaurs you control get +1/+1. {5}{G}: Create a 3/3 green Dinosaur creature token with trample.

Creature
Thundering Spineback (xln) 210
1
Titanoth Rex

Trample Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) When you cycle Titanoth Rex, put a trample counter on target creature you control.

Creature
Titanoth Rex (plst) IKO-174
1
Verdant Sun's Avatar

Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

Creature
Verdant Sun's Avatar (lcc) 262
1
Wakening Sun's Avatar

When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.

Creature
Wakening Sun's Avatar (lcc) 139
1
Yidaro, Wandering Monster

Trample, haste Cycling {1}{R} When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)

Creature
Yidaro, Wandering Monster (j22) 625
1

Deck Stats

Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments