1.3k
3/30/2024
The Good, The Bad and The Ugly
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $599.76
Salt Sum: 34.2
1.3k
3/30/2024
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Commander

Quantity: 2Price: $0.84
Faceless One

If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color. Choose a Background (You can have a Background as a second commander.)

Creature Enchantment
Faceless One (clb) 1
1
Shameless Charlatan

Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature."

Enchantment
Shameless Charlatan (clb) 488
1

Clones

Quantity: 16Price: $125.44
Auton Soldier

You may have Auton Soldier enter the battlefield as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature Artifact
Auton Soldier (who) 36
1
Clever Impersonator

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

Creature
Clever Impersonator (c19) 82
1
Cryptoplasm

At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature, except it has this ability.

Creature
Cryptoplasm (mbs) 23
1
Flesh Duplicate

You may have Flesh Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Creature
Flesh Duplicate (who) 44
1
Gigantoplasm

You may have Gigantoplasm enter the battlefield as a copy of any creature on the battlefield, except it has "{X}: This creature has base power and toughness X/X."

Creature
Gigantoplasm (c15) 11
1
Haunting Imitation

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

Sorcery
Haunting Imitation (voc) 51
1
Malleable Impostor

Flash Flying You may have Malleable Impostor enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.

Creature
Malleable Impostor (woc) 10
1
Mocking Doppelganger

Flash You may have Mocking Doppelganger enter the battlefield as a copy of a creature an opponent controls, except it has "Other creatures with the same name as this creature are goaded." (They attack each combat if able and attack a player other than you if able.)

Creature
Mocking Doppelganger (clb) 667
1
Nascent Metamorph

Whenever Nascent Metamorph attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. Nascent Metamorph becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order.

Creature
Nascent Metamorph (c20) 36
1
Phyrexian Metamorph

({U/P} can be paid with either {U} or 2 life.) You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.

Creature Artifact
Phyrexian Metamorph (mkc) 116
1
Pirated Copy

You may have Pirated Copy enter the battlefield as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."

Creature
Pirated Copy (j22) 16
1
Sakashima of a Thousand Faces

You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.)

Creature
Sakashima of a Thousand Faces (cmr) 89
1
Sakashima the Impostor

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step."

Creature
Sakashima the Impostor (sld) 1232
1
Shadow Kin

Flash At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, Shadow Kin becomes a copy of that card, except it has this ability.

Creature
Shadow Kin (mic) 16
1
Theoretical Duplication

Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.

Instant
Theoretical Duplication (c21) 34
1
Wall of Stolen Identity

You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.

Creature
Wall of Stolen Identity (c19) 13
1

Counters

Quantity: 3Price: $54.47
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (woc) 84
1
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (war) 193
1
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (cmr) 80
1

Draw

Quantity: 8Price: $54.02
Aether Channeler

When Aether Channeler enters the battlefield, choose one — • Create a 1/1 white Bird creature token with flying. • Return another target nonland permanent to its owner's hand. • Draw a card.

Creature
Aether Channeler (dmu) 42
1
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power.

Creature Artifact
Esper Sentinel (mh2) 12
1
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (clb) 720
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
1
Reprieve

Return target spell to its owner's hand. Draw a card.

Instant
Reprieve (ltr) 26
1
Spirited Companion

When Spirited Companion enters the battlefield, draw a card.

Creature Enchantment
Spirited Companion (neo) 38
1
Wall of Omens

Defender When Wall of Omens enters the battlefield, draw a card.

Creature
Wall of Omens (2x2) 344
1
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (c20) 128
1

Protection

Quantity: 3Price: $20.47
Luminous Broodmoth

Flying Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.

Creature
Luminous Broodmoth (iko) 21
1
Maze of Ith

{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Land
Maze of Ith (2xm) 322
1
Windborn Muse

Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Creature
Windborn Muse (c21) 111
1

Ramp

Quantity: 10Price: $57.26
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (nec) 145
1
Burnished Hart

{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (cmm) 373
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (nec) 150
1
Relic of Legends

{T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color.

Artifact
Relic of Legends (dmu) 236
1
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Smothering Tithe (wot) 13
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (cmm) 973
1
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.

Artifact
Talisman of Progress (sld) 1052
1
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (cmm) 415
1

Removal

Quantity: 2Price: $3.38
Aerial Extortionist

Flying Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it. Whenever another player casts a spell from anywhere other than their hand, draw a card.

Creature
Aerial Extortionist (ncc) 11
1
Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Sorcery
Council's Judgment (2xm) 11
1

Utility

Quantity: 7Price: $27.29
Archaeomancer

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (ddm) 13
1
Crafty Cutpurse

Flash When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead.

Creature
Crafty Cutpurse (c21) 117
1
Guardian Scalelord

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.

Creature
Guardian Scalelord (moc) 16
1
Mimic Vat

Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. {3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.

Artifact
Mimic Vat (c20) 246
1
Preston, the Vanisher

Whenever another nontoken creature enters the battlefield under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion. {1}{W}, Sacrifice five Illusions: Exile target nonland permanent.

Creature
Preston, the Vanisher (j22) 8
1
Training Grounds

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Enchantment
Training Grounds (mat) 9
1
Vesperlark

Flying When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Creature
Vesperlark (mh1) 35
1

lands

Quantity: 36Price: $184.90
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

Land
Adarkar Wastes (dmu) 377
1
Azorius Chancery

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (2x2) 400
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
1
Deserted Beach

Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (mid) 281
1
Eiganjo, Seat of the Empire

{T}: Add {W}. Channel — {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

Land
Eiganjo, Seat of the Empire (neo) 268
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (nec) 168
1
Flooded Strand

{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (ktk) 233
1
Glacial Floodplain

({T}: Add {W} or {U}.) Glacial Floodplain enters the battlefield tapped.

Land
Glacial Floodplain (khm) 257
1
Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
1
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (mh1) 241
1
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Hallowed Fountain (rna) 251
1
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
1
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (c15) 289
1
Meticulous Archive

({T}: Add {W} or {U}.) Meticulous Archive enters the battlefield tapped. When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Meticulous Archive (mkm) 328
1
Mystic Gate

{T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.

Land
Mystic Gate (shm) 277
1
Nimbus Maze

{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

Land
Nimbus Maze (fut) 178
1
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 271
1
Port Town

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Port Town (nec) 174
1
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (nec) 175
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (mkc) 282
1
Sea of Clouds

Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (bbd) 84
1
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (nec) 177
1
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (mh1) 251
6
Snow-Covered Plains

({T}: Add {W}.)

Land
Snow-Covered Plains (mh1) 250
5
Temple of Enlightenment

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. {T}: Add {W} or {U}.

Land
Temple of Enlightenment (nec) 180
1
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (mkc) 305
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (clb) 929
1

Add

Quantity: 1Price: $1.29
Venser, Shaper Savant

Flash When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

Creature
Venser, Shaper Savant (tsr) 96
1

Dismissed

Quantity: 17Price: $161.15
Agent of Treachery

When Agent of Treachery enters the battlefield, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

Creature
Agent of Treachery (m20) 43
1
Ancient Tomb

{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.

Land
Ancient Tomb (plst) TMP-315
1
Cathars' Crusade

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Enchantment
Cathars' Crusade (jmp) 95
1
Deputy of Detention

When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.

Creature
Deputy of Detention (rna) 165
1
Dream Cache

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

Sorcery
Dream Cache (plst) C18-88
1
Infinite Reflection

Enchant creature When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature. Nontoken creatures you control enter the battlefield as a copy of enchanted creature.

Enchantment
Infinite Reflection (c14) 114
1
Lat-Nam's Legacy

Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.

Instant
Lat-Nam's Legacy (all) 30b
1
Mavinda, Students' Advocate

Flying {0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)

Creature
Mavinda, Students' Advocate (stx) 21
1
Mirrorhall Mimic

Creature
Mirrorhall Mimic // Ghastly Mimicry (vow) 68Mirrorhall Mimic // Ghastly Mimicry (vow) 68
1
Mulldrifter

Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Creature
Mulldrifter (2x2) 60
1
Mystic Sanctuary

({T}: Add {U}.) Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
1
Recruiter of the Guard

When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Recruiter of the Guard (plst) CN2-22
1
Reveillark

Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Creature
Reveillark (c20) 97
1
Semester's End

Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.

Instant
Semester's End (cmm) 834
1
Spark Double

You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Creature
Spark Double (rvr) 62
1
Storm of Souls

Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.

Sorcery
Storm of Souls (voc) 9
1
Stunt Double

Flash You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield.

Creature
Stunt Double (plst) CN2-38
1

Maybeboard

Quantity: 20Price: $170.10
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
1
Brightling

{W}: Brightling gains vigilance until end of turn. {W}: Brightling gains lifelink until end of turn. {W}: Return Brightling to its owner's hand. {1}: Brightling gets +1/-1 or -1/+1 until end of turn.

Creature
Brightling (bbd) 25
1
Conjurer's Closet

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Artifact
Conjurer's Closet (cma) 214
1
Court of Vantress

When Court of Vantress enters the battlefield, you become the monarch. At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.

Enchantment
Court of Vantress (woc) 22
1
Debt of Loyalty

Regenerate target creature. You gain control of that creature if it regenerates this way.

Instant
Debt of Loyalty (wth) 11
1
Estrid's Invocation

You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."

Enchantment
Estrid's Invocation (c18) 8
1
Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (eld) 244
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (onc) 71
1
Machine God's Effigy

You may have Machine God's Effigy enter the battlefield as a copy of any creature on the battlefield, except it's an artifact and it has "{T}: Add {U}." (It's not a creature.) {T}: Add {U}.

Artifact
Machine God's Effigy (brc) 16
1
Mirror Mockery

Enchant creature Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.

Enchantment
Mirror Mockery (dtk) 62
1
Monastery Siege

As Monastery Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.

Enchantment
Monastery Siege (c17) 88
1
Moon-Blessed Cleric

Divine Intervention — When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Creature
Moon-Blessed Cleric (afr) 26
1
Morphling

{U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn.

Creature
Morphling (usg) 85
1
Mystic Reflection

Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Mystic Reflection (khm) 69
1
Phantasmal Image

You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."

Creature
Phantasmal Image (afc) 89
1
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (clb) 730
1
Reconnaissance

{0}: Remove target attacking creature you control from combat and untap it.

Enchantment
Reconnaissance (exo) 17
1
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (j22) 114
1
Sudden Substitution

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.

Instant
Sudden Substitution (c19) 11
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (cmm) 414
1

Deck Stats

Deck extras (0)
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Description

{"ops":[{"attributes":{"italic":true},"insert":"The Good - Faceless One"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"The Bad - My opponents' creatures"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"The Ugly - My opponents"},{"insert":"\n\nCommander: "},{"attributes":{"italic":true,"bold":true},"insert":{"card-link":"Faceless One"}},{"attributes":{"italic":true,"bold":true},"insert":", the"},{"insert":" "},{"attributes":{"italic":true,"bold":true},"insert":{"card-link":"Shameless Charlatan"}},{"insert":"\n\nStrategy: Turn "},{"attributes":{"italic":true},"insert":"The Good"},{"insert":" into "},{"attributes":{"italic":true},"insert":"The Bad"},{"insert":" to kill "},{"attributes":{"italic":true},"insert":"The Ugly"},{"insert":". \n\nBest opening hand cards:\nObviously sol ring, arcane signet, etc. duh but besides that:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Nascent Metamorph"}},{"insert":" is awesome early to potentially hit big"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Training Grounds"}},{"insert":" to do faceless one things asap"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Esper Sentinel"}},{"insert":" duh draw=good"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Solemn Simulacrum"}},{"insert":" or "},{"attributes":{"italic":true},"insert":{"card-link":"Burnished Hart"}},{"insert":" are good things to clone for ramp if nothing else to do"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deck will be slow-starting, so "},{"attributes":{"italic":true},"insert":{"card-link":"Windborn Muse"}},{"attributes":{"italic":true},"insert":" "},{"insert":"and"},{"attributes":{"italic":true},"insert":" "},{"attributes":{"italic":true},"insert":{"card-link":"Ghostly Prison"}},{"insert":" will be helpful to stave off attackers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nGood ones to find:\n"},{"attributes":{"italic":true},"insert":{"card-link":"Soulherder"}},{"insert":" and "},{"attributes":{"italic":true},"insert":{"card-link":"Displacer Kitten"}},{"attributes":{"italic":true},"insert":" "},{"insert":"will be great with a lot of clones out to keep up with the power at the table"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Sakashima of a Thousand Faces"}},{"insert":" will let me copy legends which could definitely get nasty"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Mocking Doppelganger"}},{"insert":" could be great against token decks, otherwise just copy the aggro-iest creature out"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":{"card-link":"Mana Drain"}},{"insert":" is only in here strictly because my commander is a vanilla 3/3 for 5 colorless mana -- it's the best ramp spell for me"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAny self-imposed deckbuilding rules below:\nBudget under $500."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Not going for a full-on ignore-legend-rule kind of game, but I'll allow for a small number of cards to let me copy legends."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Try to keep white vs. blue pips pretty even so it doesn't feel like mono blue... +/- 7 is fine. (currently failing but deck is still a WIP)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Changelog: "},{"insert":"\n"},{"attributes":{"italic":true},"insert":"2023-11-29: Initial build complete. Changes will be reflected above with latest on top."},{"insert":"\n"}]}
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