50
12/16/2023
The Dusk Legion
Deck Size: 80
Custom
Legal
Est deck cost: $124.06
No deck tags
50
12/16/2023
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Artifact

Quantity: 2Price: $25.34
Coat of Arms

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Artifact
Coat of Arms (lcc) 108
1
Dusk Legion Dreadnought

Vigilance Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Dusk Legion Dreadnought (xln) 236
1

Creature

Quantity: 31Price: $58.81
Adanto Vanguard

As long as Adanto Vanguard is attacking, it gets +2/+0. Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Adanto Vanguard (xln) 1
1
Bartolomé del Presidio

Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.

Creature
Bartolomé del Presidio (lci) 224
1
Bishop of Binding

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

Creature
Bishop of Binding (rix) 2
1
Bishop of Rebirth

Vigilance Whenever Bishop of Rebirth attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.

Creature
Bishop of Rebirth (xln) 5
1
Bishop of the Bloodstained

When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.

Creature
Bishop of the Bloodstained (xln) 91
1
Bishop's Soldier

Lifelink

Creature
Bishop's Soldier (xln) 6
1
Bloodcrazed Paladin

Flash Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

Creature
Bloodcrazed Paladin (xln) 93
1
Champion of Dusk

When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.

Creature
Champion of Dusk (lcc) 188
1
Charismatic Conqueror

Vigilance Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

Creature
Charismatic Conqueror (lcc) 70
1
Deep-Cavern Bat

Flying, lifelink When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

Creature
Deep-Cavern Bat (lci) 102
1
Dusk Legion Sergeant

Menace {1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Dusk Legion Sergeant (lcc) 80
1
Dusk Legion Zealot

When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.

Creature
Dusk Legion Zealot (lcc) 194
1
Duskborne Skymarcher

Flying {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn.

Creature
Duskborne Skymarcher (xln) 9
1
Elenda's Hierophant

Flying Whenever you gain life, put a +1/+1 counter on Elenda's Hierophant. When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.

Creature
Elenda's Hierophant (lcc) 71
1
Famished Paladin

Famished Paladin doesn't untap during your untap step. Whenever you gain life, untap Famished Paladin.

Creature
Famished Paladin (rix) 8
1
Forerunner of the Legion

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Creature
Forerunner of the Legion (rix) 9
1
Inspiring Cleric

When Inspiring Cleric enters the battlefield, you gain 4 life.

Creature
Inspiring Cleric (xln) 16
1
Legion Lieutenant

Other Vampires you control get +1/+1.

Creature
Legion Lieutenant (lcc) 275
1
Martyr of Dusk

When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.

Creature
Martyr of Dusk (lcc) 132
1
Master of Dark Rites

{T}, Sacrifice another creature: Add {B}{B}{B}. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.

Creature
Master of Dark Rites (lcc) 83
1
Oathsworn Vampire

Oathsworn Vampire enters the battlefield tapped. You may cast Oathsworn Vampire from your graveyard if you gained life this turn.

Creature
Oathsworn Vampire (lcc) 204
1
Order of Sacred Dusk

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, lifelink, haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other Vampires you control have exalted.

Creature
Order of Sacred Dusk (lcc) 97
1
Paladin of Atonement

At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. When Paladin of Atonement dies, you gain life equal to its toughness.

Creature
Paladin of Atonement (rix) 16
1
Preacher of the Schism

Deathtouch Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.

Creature
Preacher of the Schism (lci) 113
1
Queen's Bay Paladin

Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

Creature
Queen's Bay Paladin (lci) 115
1
Redemption Choir

Lifelink Coven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Redemption Choir (lcc) 74
1
Ruin-Lurker Bat

Flying, lifelink At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)

Creature
Ruin-Lurker Bat (lci) 33
1
Sanctum Seeker

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Creature
Sanctum Seeker (lcc) 209
1
Sanguine Evangelist

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.

Creature
Sanguine Evangelist (lci) 34
1
Seekers' Squire

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Seekers' Squire (xln) 121
1
Skymarcher Aspirant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Skymarcher Aspirant has flying as long as you have the city's blessing.

Creature
Skymarcher Aspirant (rix) 21
1

Enchantment

Quantity: 5Price: $16.01
Axis of Mortality

At the beginning of your upkeep, you may have two target players exchange life totals.

Enchantment
Axis of Mortality (xln) 3
1
Legion's Landing

Enchantment
Legion's Landing // Adanto, the First Fort (xln) 22Legion's Landing // Adanto, the First Fort (xln) 22
1
Mark of the Vampire

Enchant creature Enchanted creature gets +2/+2 and has lifelink.

Enchantment
Mark of the Vampire (xln) 113
1
Profane Procession

Enchantment
Profane Procession // Tomb of the Dusk Rose (rix) 166Profane Procession // Tomb of the Dusk Rose (rix) 166
1
Shielded by Faith

Enchant creature Enchanted creature has indestructible. Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

Enchantment
Shielded by Faith (e02) 4
1

Instant

Quantity: 8Price: $6.06
Moment of Craving

Target creature gets -2/-2 until end of turn. You gain 2 life.

Instant
Moment of Craving (rix) 79
1
Moment of Triumph

Target creature gets +2/+2 until end of turn. You gain 2 life.

Instant
Moment of Triumph (rix) 15
1
Mortify

Destroy target creature or enchantment.

Instant
Mortify (e02) 40
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (lcc) 134
1
Pride of Conquerors

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

Instant
Pride of Conquerors (rix) 17
1
Ritual of Rejuvenation

You gain 4 life. Draw a card.

Instant
Ritual of Rejuvenation (xln) 32
1
Sanguine Sacrament

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

Instant
Sanguine Sacrament (xln) 33
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (lcc) 137
1

Land

Quantity: 29Price: $12.27
Forsaken Sanctuary

Forsaken Sanctuary enters the battlefield tapped. {T}: Add {W} or {B}.

Land
Forsaken Sanctuary (rix) 187
1
Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (lcc) 337
1
Plains

({T}: Add {W}.)

Land
Plains (lci) 394
13
Swamp

({T}: Add {B}.)

Land
Swamp (lci) 398
12
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (lcc) 356
1
Temple of Silence

Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}.

Land
Temple of Silence (lcc) 358
1

Sorcery

Quantity: 5Price: $5.57
Arterial Flow

Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.

Sorcery
Arterial Flow (rix) 62
1
Call to the Feast

Create three 1/1 white Vampire creature tokens with lifelink.

Sorcery
Call to the Feast (xln) 219
1
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (lcc) 191
1
Recover

Return target creature card from your graveyard to your hand. Draw a card.

Sorcery
Recover (rix) 84
1
Sword-Point Diplomacy

Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.

Sorcery
Sword-Point Diplomacy (xln) 126
1

Deck Stats

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