828
4/30/2024
Sheoldred High Power
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $1163.62
Salt Sum: 65.72
828
4/30/2024
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Commander

Quantity: 1Price: $84.99
Sheoldred, the Apocalypse

Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life.

Creature
Sheoldred, the Apocalypse (pdmu) 107p
1

Burn

Quantity: 2Price: $1.78
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (brr) 44
1
Underworld Dreams

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.

Enchantment
Underworld Dreams (thb) 121
1

Discard

Quantity: 2Price: $15.48
Chain of Smog

Target player discards two cards. That player may copy this spell and may choose a new target for that copy.

Sorcery
Chain of Smog (plst) ONS-132
1
Dark Deal

Each player discards all the cards in their hand, then draws that many cards minus one.

Sorcery
Dark Deal (frf) 66
1

Drain

Quantity: 4Price: $35.96
Bloodchief Ascension

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Enchantment
Bloodchief Ascension (cmm) 139
1
Fate Unraveler

Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.

Creature Enchantment
Fate Unraveler (c15) 126
1
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (wot) 35
1
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (pm21) 127p
1

Draw

Quantity: 20Price: $307.30
Ad Nauseam

Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.

Instant
Ad Nauseam (2xm) 76
1
Black Market Connections

At the beginning of your precombat main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (lcc) 181
1
Bolas's Citadel

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Artifact
Bolas's Citadel (plg21) 3
1
Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Creature
Dark Confidant (rvr) 323
1
Erebos, God of the Dead

Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. {1}{B}, Pay 2 life: Draw a card.

Creature Enchantment
Erebos, God of the Dead (ths) 85
1
Font of Mythos

At the beginning of each player's draw step, that player draws two additional cards.

Artifact
Font of Mythos (plst) CON-136
1
Howling Mine

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Artifact
Howling Mine (brr) 20
1
Lich's Mastery

Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.

Enchantment
Lich's Mastery (dom) 98
1
Memory Jar

{T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Artifact
Memory Jar (ulg) 129
1
Necropotence

Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Enchantment
Necropotence (wot) 31
1
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (moc) 259
1
Peer into the Abyss

Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.

Sorcery
Peer into the Abyss (m21) 117
1
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (mkc) 133
1
Professor Onyx

Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. −3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. −8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.

Planeswalker
Professor Onyx (stx) 83
1
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Artifact
Sensei's Divining Top (2x2) 314
1
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (scd) 107
1
Teferi's Puzzle Box

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Artifact
Teferi's Puzzle Box (j22) 801
1
Temple Bell

{T}: Each player draws a card.

Artifact
Temple Bell (lcc) 117
1
The One Ring

Indestructible When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Artifact
The One Ring (ltr) 451
1
Vilis, Broker of Blood

Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)

Creature
Vilis, Broker of Blood (m20) 122
1

Finisher

Quantity: 2Price: $31.48
Exsanguinate

Each opponent loses X life. You gain life equal to the life lost this way.

Sorcery
Exsanguinate (j22) 413
1
Torment of Hailfire

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

Sorcery
Torment of Hailfire (plst) HOU-77
1

Lands (32 with Mal Mire)

Quantity: 31Price: $122.07
Boseiju, Who Shelters All

Boseiju, Who Shelters All enters the battlefield tapped. {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.

Land
Boseiju, Who Shelters All (ltc) 359
1
Cabal Coffers

{2}, {T}: Add {B} for each Swamp you control.

Land
Cabal Coffers (tor) 139
1
Cabal Stronghold

{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.

Land
Cabal Stronghold (dom) 238
1
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (lcc) 335
1
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (dmc) 217
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (mkc) 282
1
Swamp

({T}: Add {B}.)

Land
Swamp (mkm) 281
23
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (tsr) 287
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (mkc) 310
1

Lifegain

Quantity: 2Price: $39.98
Aetherflux Reservoir

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.

Artifact
Aetherflux Reservoir (plst) KLD-192
1
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (lcc) 195
1

Mill

Quantity: 1Price: $17.99
Mindcrank

Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)

Artifact
Mindcrank (clb) 866
1

Protection

Quantity: 4Price: $21.76
Imp's Mischief

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Instant
Imp's Mischief (cmm) 167
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (ncc) 371
1
Malakir Rebirth

Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (otc) 268
1

Ramp

Quantity: 12Price: $160.68
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmm) 653
1
Bubbling Muck

Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.

Sorcery
Bubbling Muck (uds) 54
1
Crypt Ghast

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.

Creature
Crypt Ghast (rvr) 70
1
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (sta) 26
1
Jet Medallion

Black spells you cast cost {1} less to cast.

Artifact
Jet Medallion (cmm) 395
1
K'rrik, Son of Yawgmoth

({B/P} can be paid with either {B} or 2 life.) Lifelink For each {B} in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.

Creature
K'rrik, Son of Yawgmoth (plst) C19-18
1
Lotus Petal

{T}, Sacrifice Lotus Petal: Add one mana of any color.

Artifact
Lotus Petal (p30m) 2
1
Mana Vault

Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.

Artifact
Mana Vault (3ed) 263
1
Rain of Filth

Until end of turn, lands you control gain "Sacrifice this land: Add {B}."

Instant
Rain of Filth (usg) 151
1
Skirge Familiar

Flying Discard a card: Add {B}.

Creature
Skirge Familiar (usg) 157
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plg22) 1
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (lcc) 118
1

Recursion

Quantity: 2Price: $16.48
Animate Dead

Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Enchantment
Animate Dead (mkc) 125
1
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (mkc) 137
1

Removal

Quantity: 6Price: $103.44
Baleful Mastery

You may pay {1}{B} rather than pay this spell's mana cost. If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker.

Instant
Baleful Mastery (stx) 64
1
Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Instant
Dismember (plst) MM2-79
1
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (lcc) 198
1
Orcish Bowmasters

Flash When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.

Creature
Orcish Bowmasters (ltr) 103
1
Snuff Out

If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.

Instant
Snuff Out (gvl) 53
1
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (mkc) 142
1

Stax

Quantity: 2Price: $19.98
Dauthi Voidwalker

Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.

Creature
Dauthi Voidwalker (mh2) 81
1
Defense Grid

Each spell costs {3} more to cast except during its controller's turn.

Artifact
Defense Grid (brr) 13
1

Tutor

Quantity: 9Price: $183.41
Beseech the Queen

({2/B} can be paid with any two mana or with {B}. This card's mana value is 6.) Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.

Sorcery
Beseech the Queen (plst) SHM-57
1
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (plst) DDC-49
1
Doomsday

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

Sorcery
Doomsday (plst) WTH-66
1
Entomb

Search your library for a card, put that card into your graveyard, then shuffle.

Instant
Entomb (dmr) 82
1
Grim Tutor

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

Sorcery
Grim Tutor (m21) 103
1
Insatiable Avarice

Spree (Choose one or more additional costs.) + {2} — Search your library for a card, then shuffle and put that card on top. + {B}{B} — Target player draws three cards and loses 3 life.

Sorcery
Insatiable Avarice (otj) 91
1
Praetor's Grasp

Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled.

Sorcery
Praetor's Grasp (nph) 71
1
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (ema) 112
1
Wishclaw Talisman

Wishclaw Talisman enters the battlefield with three wish counters on it. {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn.

Artifact
Wishclaw Talisman (eld) 110
1

Tokens & Extras

Quantity: 3Price: $0.84
Orc Army

Creature Token
Orc Army (tltr) 5
1
Shapeshifter

Changeling (This token is every creature type.)

Creature Token
Shapeshifter (tlcc) 1
1
Treasure

{T}, Sacrifice this artifact: Add one mana of any color.

Artifact Token
Treasure (tmkc) 26
1

Deck Stats

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Description

{"ops":[{"insert":"This is a combo deck that wins through card advantage and tutoring while also threatening to drain the table\n\n"},{"attributes":{"bold":true},"insert":"Win cons:"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Draw entire library (or practically all of it) -"},{"insert":"\n\nSheoldred + K'riik + Villis (pay black cost with life to draw 4) - Make free or cheap mana with Lotus Petal/dark ritual/mana vault/rain of filth, cast skirge familiar to discard cards and make black mana, win with whatever combo you like. BE CAREFUL NOT TO DECK OUT\n\nSheoldred + Lich's Mastery + Gain at least 1 life or draw at least 1 card - Make free/cheap mana with Lotus Petal/dark ritual/mana vault/rain of filth, cast skirge familiar to discard cards and make black mana, win with whatever combo you like\n\nSheoldred + Sensei's Top + Bolas Citadel - Cast any combo you like off the top or make free/cheap mana with Lotus Petal/dark ritual/mana vault/rain of filth, cast skirge familiar to discard cards and make black mana, win with whatever combo you like\n\nAetherflux Reservoir+ Sensei's Top + Bolas Citadel - Cast any combo off the top or gain enough life to spend on Aetherflux and kill the table.\n\nDoomsday + Way to draw two cards + enough life - Cast doomsday, (the pile is nights whisper, rain of filth, Bolas citadel, professor onyx, then chain of smog) draw two cards, rain of filth to make enough mana to cast either Bolas Citadel and pay life for chain of smog and prof. Onyx. The life needed differs depending on how you want to cast the finisher, you need 8 life to cast Prof. Onyx and chain of smog (19 life before doomsday will leave you with 1 life after you cast nights whisper/sign in blood). If K'riik is on the field you need more life but the combo can be done earlier. \n\n"},{"attributes":{"italic":true},"insert":"If you want to be funny, draw out your library and use praetor's grasp and take someone's lab maniac, draw a card and win the game"},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Kill combos- "},{"insert":"\nSheoldred + Bloodchief Ascension + Mindcrank - Once Bloodchief gets 3 quest counters (1 full turn cycle with Sheoldred on the field), play mindcrank (if they lose life or a card hits their graveyard, they either lose all their life or mill out)\n\nSanguine Bond/Vito + Exquisite blood - classic infinite combo\n\nSkirge familiar + discard parts of library + TOH/Exsanguinate - After drawing most of library, discard cards to pay for toh/exsanguinate, not an infinite, but if you make X about 40 you will most likely be able to kill the table as they most likely have already lost life\n\nSkirge familiar + discard parts of library + any combo - after drawing most of library, discard cards to make mana for any of the kill combos\n\nChain of Smog + Professor Onyx - Cast professor onyx and then cast chain of smog, targeting yourself and copy it targeting yourself an infinite number of times, you drain the table each time the spell is casted or copied so the table loses all their life and you gain infinite life.\n\n"},{"attributes":{"italic":true},"insert":"Drain- "},{"insert":"\nTeferi's P Box/memory jar/howling mine/font of mythos/dark deal + Sheoldred/fate unraveler/underworld dreams/bowmasters - this will gain you a lot of life if Sheoldred is in play, opponents will lose a lot of life\n\n"},{"attributes":{"bold":true},"insert":"Helpful Pieces and Tips:"},{"insert":"\n\nTeferi's Puzzle Box- Wheel each turn, punishes large hand size when Sheoldred is on the field, use it to gain lots of life or look for combo pieces, if it stays around for a couple of turns you will most likely win, either through damage or through finding a combo\n\nNecropotence + reliquary tower/thought vessel - Necropotence gives you card advantage at the expense of life (this is not draw so you do not gain life back), discarding into exile if you do not have an infinite hand size piece on the field as you will more than likely find a piece you need\n\nThe One Ring - protection for a turn and draw more cards each turn\n\nEntomb + Reanimate - Great way to cheat in villis, you lose the life after he etbs, so you will draw 8 cards for 2 mana (you can also use this for skirge familiar or K'riik to ramp easier)\n\nDefense grid, greaves, swiftfoot, imps mischief and mal rebirth all make it annoying to deal with Sheoldred and your permanents\n\nCasting Peer into the Abyss will most likely win you the game on the spot, with or without Sheoldred, you draw half your library, with Psychosis crawler this can kill most tables, or you can target another player with Sheoldred on the field to be funny (having half your library most likely will give you a way to win on the spot)\n\nYou can also use Fate Unraveller, Underworld Dreams, or flash in Bowmasters to punish players that draw a lot of cards.\n\nCabal Coffers + Urborg to make a lot of mana early on\n\nAd Nauseum to either look for a wincon or an answer, the mana value of this deck is fairly low so you can get through a good chunk of your deck consistently.\n\nUSE YOUR TUTORS, there are a good amount in this deck, use them either to ramp well, look for card advantage, or find combo pieces.\n\nOnce you have drawn your library, cast and of the free or quick mana spells and cast skirge familiar, you can make enough mana to win at instant speed if it resolves, reanimate skirge if it gets countered or removed too early.\n\nSheoldred is a magnet for removal, be careful when you cast her, however she is not mandatory to win games, as you have other combos that win on the spot. Don't be afraid to pay life for card advantage, you will either gain it back or win shortly after. This deck can threaten wins very early, but most consistently between turns 4-8. \n\n\n\n\n\n\n\n\n"}]}
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