359
4/18/2024
Killer Deck
Deck Size: 101
Commander / EDH
Legal
Est deck cost: $360.60
Salt Sum: 29.59
359
4/18/2024
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Commander

Quantity: 1Price: $4.49
Mari, the Killing Quill

Whenever a creature an opponent controls dies, exile it with a hit counter on it. Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."

Creature
Mari, the Killing Quill (ncc) 97
1

Artifact

Quantity: 22Price: $262.84
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
1
Basilisk Collar

Equipped creature has deathtouch and lifelink. Equip {2}

Artifact
Basilisk Collar (clb) 595
1
Charcoal Diamond

Charcoal Diamond enters the battlefield tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (clb) 305
1
Hammer of Nazahn

Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}

Artifact
Hammer of Nazahn (cmm) 388
1
Mask of Griselbrand

Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip {3}

Artifact
Mask of Griselbrand (mid) 111
1
Poet's Quill

When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip {1}{B}

Artifact
Poet's Quill (stx) 305
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
1
Sword of Body and Mind

Equipped creature gets +2/+2 and has protection from green and from blue. Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. Equip {2}

Artifact
Sword of Body and Mind (2xm) 295
1
Sword of Feast and Famine

Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}

Artifact
Sword of Feast and Famine (plst) 2XM-296
1
Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip {2}

Artifact
Sword of Fire and Ice (2xm) 297
1
Sword of Forge and Frontier

Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}

Artifact
Sword of Forge and Frontier (one) 244
1
Sword of Hearth and Home

Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Sword of Hearth and Home (mh2) 238
1
Sword of Light and Shadow

Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2}

Artifact
Sword of Light and Shadow (2xm) 298
1
Sword of Once and Future

Equipped creature gets +2/+2 and has protection from blue and from black. Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Equip {2}

Artifact
Sword of Once and Future (mom) 265
1
Sword of Sinew and Steel

Equipped creature gets +2/+2 and has protection from black and from red. Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact. Equip {2}

Artifact
Sword of Sinew and Steel (mh1) 228
1
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (cmm) 413
1
Sword of Truth and Justice

Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Equip {2}

Artifact
Sword of Truth and Justice (mh1) 229
1
Sword of War and Peace

Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2}

Artifact
Sword of War and Peace (nph) 161
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (mkc) 245
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (mkc) 245
1
Viridian Longbow

Equipped creature has "{T}: This creature deals 1 damage to any target." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Artifact
Viridian Longbow (afc) 221
1
Vorpal Sword

Equipped creature gets +2/+0 and has deathtouch. {5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game." Equip {B}{B}

Artifact
Vorpal Sword (afr) 377
1

Creature

Quantity: 26Price: $16.74
Abyssal Hunter

{B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.

Creature
Abyssal Hunter (6ed) 109
1
Audacious Thief

Whenever Audacious Thief attacks, you draw a card and you lose 1 life.

Creature
Audacious Thief (m20) 84
1
Big Game Hunter

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Big Game Hunter (tsr) 102
1
Bog Glider

Flying {T}, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

Creature
Bog Glider (pcy) 58
1
Boggart Loggers

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.

Creature
Boggart Loggers (lrw) 103
1
Changeling Outcast

Changeling (This card is every creature type.) Changeling Outcast can't block and can't be blocked.

Creature
Changeling Outcast (clb) 743
1
Corpse Hauler

{2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

Creature
Corpse Hauler (jmp) 219
1
Dauthi Mercenary

Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.

Creature
Dauthi Mercenary (tmp) 124
1
Deathbringer Regent

Flying When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

Creature
Deathbringer Regent (j22) 396
1
Dogged Detective

When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand.

Creature
Dogged Detective (ncc) 136
1
Doomed Necromancer

{B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.

Creature
Doomed Necromancer (afc) 98
1
Dunerider Outlaw

Protection from green At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.

Creature
Dunerider Outlaw (tsr) 112
1
Glint-Sleeve Siphoner

Menace Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter). At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life.

Creature
Glint-Sleeve Siphoner (aer) 62
1
Gonti, Lord of Luxury

Deathtouch When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.

Creature
Gonti, Lord of Luxury (otc) 135
1
Hooded Blightfang

Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.

Creature
Hooded Blightfang (m21) 104
1
Morbid Opportunist

Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Creature
Morbid Opportunist (mid) 113
1
Nekrataal

First strike When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

Creature
Nekrataal (8ed) 149
1
Prickly Boggart

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Creature
Prickly Boggart (mor) 74
1
Raffine's Silencer

When Raffine's Silencer enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power.

Creature
Raffine's Silencer (snc) 90
1
Rankle, Master of Pranks

Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature.

Creature
Rankle, Master of Pranks (woc) 116
1
Rathi Assassin

{1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Creature
Rathi Assassin (nem) 67
1
Royal Assassin

{T}: Destroy target tapped creature.

Creature
Royal Assassin (dmr) 101
1
Silent Assassin

{3}{B}: Destroy target blocking creature at end of combat.

Creature
Silent Assassin (mmq) 160
1
Stingblade Assassin

Flash Flying When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

Creature
Stingblade Assassin (woe) 109
1
Vampire Cutthroat

Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire Cutthroat (emn) 110
1
Yuan-Ti Fang-Blade

Deathtouch Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature
Yuan-Ti Fang-Blade (afr) 128
1

Enchantment

Quantity: 2Price: $2.68
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (war) 94
1
Underworld Connections

Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."

Enchantment
Underworld Connections (rtr) 83
1

Instant

Quantity: 3Price: $7.07
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (dvd) 45
1
Defile

Target creature gets -1/-1 until end of turn for each Swamp you control.

Instant
Defile (mh1) 86
1
Infernal Grasp

Destroy target creature. You lose 2 life.

Instant
Infernal Grasp (mid) 107
1

Land

Quantity: 36Price: $17.69
Barad-dûr

Barad-dûr enters the battlefield tapped unless you control a legendary creature. {T}: Add {B}. {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn.

Land
Barad-dûr (ltr) 425
1
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (mkc) 250
1
Cabal Stronghold

{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.

Land
Cabal Stronghold (dom) 238
1
Hidden Necropolis

Hidden Necropolis enters the battlefield tapped. {T}: Add {B}. {4}{B}, {T}, Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Necropolis (lci) 275
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (onc) 159
1
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmm) 661
1
Swamp

({T}: Add {B}.)

Land
Swamp (mh3) 306
29

Sorcery

Quantity: 11Price: $49.09
Blood Money

Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.

Sorcery
Blood Money (clb) 571
1
Damnation

Destroy all creatures. They can't be regenerated.

Sorcery
Damnation (2x2) 73
1
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (lcc) 198
1
Hex

Destroy six target creatures.

Sorcery
Hex (clb) 757
1
In Garruk's Wake

Destroy all creatures you don't control and all planeswalkers you don't control.

Sorcery
In Garruk's Wake (clb) 759
1
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (5dn) 55
1
Pact of the Serpent

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

Sorcery
Pact of the Serpent (lcc) 206
1
Profane Command

Choose two — • Target player loses X life. • Return target creature card with mana value X or less from your graveyard to the battlefield. • Target creature gets -X/-X until end of turn. • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Sorcery
Profane Command (scd) 99
1
Read the Bones

Scry 2, then draw two cards. You lose 2 life.

Sorcery
Read the Bones (cmm) 182
1
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (scd) 107
1
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (mkc) 142
1

Maybeboard

Quantity: 8Price: $3.32
Blood Pact

Target player draws two cards and loses 2 life.

Instant
Blood Pact (mid) 88
1
Brass Squire

{T}: Attach target Equipment you control to target creature you control.

Creature Artifact
Brass Squire (cmr) 460
1
Final-Sting Faerie

Flying When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.

Creature
Final-Sting Faerie (mor) 63
1
Mask of Memory

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Memory (onc) 136
1
Painful Lesson

Target player draws two cards and loses 2 life.

Sorcery
Painful Lesson (plst) AKH-102
1
Venomous Changeling

Changeling (This card is every creature type.) Deathtouch

Creature
Venomous Changeling (mh1) 114
1
Whispersteel Dagger

Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell. Equip {3}

Artifact
Whispersteel Dagger (plst) ZNC-5
1
Wretched Confluence

Choose three. You may choose the same mode more than once. • Target player draws a card and loses 1 life. • Target creature gets -2/-2 until end of turn. • Return target creature card from your graveyard to your hand.

Instant
Wretched Confluence (cmm) 200
1

Deck Stats

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Description

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