48
4/23/2024
Edgar
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $102.71
Salt Sum: 15.43
48
4/23/2024
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Commander

Quantity: 1Price: $2.29
Edgar, Charmed Groom

Creature
Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 236Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 236
1

Anthem

Quantity: 1Price: $0.69
Etchings of the Chosen

As Etchings of the Chosen enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Enchantment
Etchings of the Chosen (lcc) 269
1

Combat Tricks / Protection

Quantity: 6Price: $5.46
Ephemerate

Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ephemerate (plst) MH1-7
1
Feign Death

Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."

Instant
Feign Death (afr) 103
1
Loran's Escape

Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.

Instant
Loran's Escape (bro) 14
1
Supernatural Stamina

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Instant
Supernatural Stamina (cmm) 188
1
Unexpected Fangs

Put a +1/+1 counter and a lifelink counter on target creature.

Instant
Unexpected Fangs (iko) 102
1
Wings of the Cosmos

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Instant
Wings of the Cosmos (khm) 39
1

Cost Reduction

Quantity: 1Price: $6.49
Herald's Horn

As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (lcc) 304
1

Creature

Quantity: 25Price: $17.93
Acolyte of Aclazotz

{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.

Creature
Acolyte of Aclazotz (lci) 89
1
Arrogant Outlaw

When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.

Creature
Arrogant Outlaw (mid) 84
1
Basilica Stalker

Flying Whenever Basilica Stalker deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Disguise {4}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)

Creature
Basilica Stalker (mkm) 78
1
Bloodcrazed Socialite

Menace When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.

Creature
Bloodcrazed Socialite (vow) 96
1
Courier Bat

Flying When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand.

Creature
Courier Bat (vow) 102
1
Creeping Bloodsucker

At the beginning of your upkeep, Creeping Bloodsucker deals 1 damage to each opponent. You gain life equal to the damage dealt this way.

Creature
Creeping Bloodsucker (j22) 21
1
Epicure of Blood

Whenever you gain life, each opponent loses 1 life.

Creature
Epicure of Blood (plst) M19-95
1
Falkenrath Noble

Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Falkenrath Noble (c17) 113
1
Gluttonous Guest

When Gluttonous Guest enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Blood token, you gain 1 life.

Creature
Gluttonous Guest (vow) 114
1
Ichor Drinker

Lifelink {B}, Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Creature
Ichor Drinker (mom) 111
1
Indulging Patrician

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.

Creature
Indulging Patrician (m21) 219
1
Kalastria Nightwatch

Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.

Creature
Kalastria Nightwatch (j22) 429
1
Marauding Blight-Priest

Whenever you gain life, each opponent loses 1 life.

Creature
Marauding Blight-Priest (znr) 112
1
Markov Baron

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Markov Baron (mat) 14
1
Martyr of Dusk

When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.

Creature
Martyr of Dusk (lcc) 132
1
Paladin of the Bloodstained

When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

Creature
Paladin of the Bloodstained (plst) XLN-25
1
Regal Bloodlord

Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying.

Creature
Regal Bloodlord (m19) 222
1
Restless Bloodseeker

Creature
Restless Bloodseeker // Bloodsoaked Reveler (vow) 128Restless Bloodseeker // Bloodsoaked Reveler (vow) 128
1
Rooftop Assassin

Flash Flying, lifelink When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

Creature
Rooftop Assassin (otj) 103
1
Silversmote Ghoul

At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped. {1}{B}, Sacrifice Silversmote Ghoul: Draw a card.

Creature
Silversmote Ghoul (c21) 154
1
Skyblade of the Legion

Flying

Creature
Skyblade of the Legion (xln) 37
1
Tithe Drinker

Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Creature
Tithe Drinker (plst) C17-200
1
Vampire Envoy

Flying Whenever Vampire Envoy becomes tapped, you gain 1 life.

Creature
Vampire Envoy (plst) OGW-92
1
Vermin Gorger

{T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.

Creature
Vermin Gorger (mh2) 107
1
Viscera Seer

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Creature
Viscera Seer (lcc) 213
1

Discard

Quantity: 1Price: $0.35
Hopeless Nightmare

When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. {2}{B}: Sacrifice Hopeless Nightmare.

Enchantment
Hopeless Nightmare (woe) 95
1

Draw / Filter

Quantity: 4Price: $3.28
Chromatic Star

{1}, {T}, Sacrifice Chromatic Star: Add one mana of any color. When Chromatic Star is put into a graveyard from the battlefield, draw a card.

Artifact
Chromatic Star (2xm) 239
1
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Deadly Dispute (clu) 109
1
Ichor Wellspring

When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.

Artifact
Ichor Wellspring (c14) 241
1
Rowan's Grim Search

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard. You draw two cards and you lose 2 life.

Instant
Rowan's Grim Search (woe) 104
1

Equipment

Quantity: 2Price: $0.70
Greatsword of Tyr

Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greatsword of Tyr (clb) 22
1
Leather Armor

Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.

Artifact
Leather Armor (afr) 248
1

Graveyard Hate

Quantity: 1Price: $7.49
Relic of Progenitus

{T}: Target player exiles a card from their graveyard. {1}, Exile Relic of Progenitus: Exile all graveyards. Draw a card.

Artifact
Relic of Progenitus (ema) 231
1

Land

Quantity: 34Price: $25.06
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (cmm) 419
1
Barren Moor

Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Land
Barren Moor (c15) 277
1
Basilisk Gate

{T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

Land
Basilisk Gate (clb) 346
1
Black Dragon Gate

Black Dragon Gate enters the battlefield tapped. As Black Dragon Gate enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
1
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (lcc) 320
1
Citadel Gate

Citadel Gate enters the battlefield tapped. As Citadel Gate enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (woc) 156
1
Crystal Grotto

When Crystal Grotto enters the battlefield, scry 1. {T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Crystal Grotto (dmu) 246
1
Darksteel Citadel

Indestructible {T}: Add {C}.

Artifact Land
Darksteel Citadel (plst) MM2-238
1
Desert

{T}: Add {C}. {T}: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.

Land
Desert (afc) 233
1
Escape Tunnel

{T}, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn.

Land
Escape Tunnel (mkm) 261
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (woe) 256
1
Forge of Heroes

{T}: Add {C}. {T}: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

Land
Forge of Heroes (cmm) 995
1
Gateway Plaza

Gateway Plaza enters the battlefield tapped. When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Gateway Plaza (plst) GRN-247
1
Goldmire Bridge

Goldmire Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {B}.

Artifact Land
Goldmire Bridge (moc) 407
1
Haunted Fengraf

{T}: Add {C}. {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

Land
Haunted Fengraf (c18) 254
1
Heap Gate

{T}: Add {C}. {1}, {T}: Add one mana of any color. {1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Land
Heap Gate (clb) 354
1
Holdout Settlement

{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Holdout Settlement (ogw) 172
1
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
1
Orzhov Guildgate

Orzhov Guildgate enters the battlefield tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (clu) 242
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmr) 353
1
Plains

({T}: Add {W}.)

Land
Plains (mkm) 272
2
Quicksand

{T}: Add {C}. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.

Land
Quicksand (a25) 245
1
Secluded Steppe

Secluded Steppe enters the battlefield tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Land
Secluded Steppe (c14) 310
1
Swamp

({T}: Add {B}.)

Land
Swamp (mkm) 274
8
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (lcc) 360
1

Learn

Quantity: 1Price: $0.35
Hunt for Specimens

Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Hunt for Specimens (stx) 73
1

Life Drain

Quantity: 1Price: $0.49
Tithing Blade

Artifact
Tithing Blade // Consuming Sepulcher (lci) 128Tithing Blade // Consuming Sepulcher (lci) 128
1

Lifegain

Quantity: 2Price: $0.84
Campfire

{1}, {T}: You gain 2 life. {2}, {T}, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.

Artifact
Campfire (cmm) 374
1
Congregate

Target player gains 2 life for each creature on the battlefield.

Instant
Congregate (cma) 7
1

Pump

Quantity: 1Price: $1.29
All That Glitters

Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Enchantment
All That Glitters (cmm) 9
1

Ramp

Quantity: 5Price: $3.91
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (lcc) 309
1
Mycosynth Wellspring

When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Mycosynth Wellspring (c14) 253
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (plst) C15-55
1
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (cmm) 983
1

Recursion

Quantity: 4Price: $1.58
Blood Fountain

When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand.

Artifact
Blood Fountain (vow) 95
1
Recommission

Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.

Sorcery
Recommission (bro) 22
1
Return Triumphant

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.)

Sorcery
Return Triumphant (woe) 26
1
Unearth

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Unearth (2x2) 96
1

Removal

Quantity: 3Price: $0.94
Angelic Purge

As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment.

Sorcery
Angelic Purge (plst) SOI-3
1
Extract a Confession

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Each opponent sacrifices a creature. If evidence was collected, instead each opponent sacrifices a creature with the greatest power among creatures they control.

Sorcery
Extract a Confession (mkm) 84
1
Tragic Slip

Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Instant
Tragic Slip (cmm) 192
1

Tax

Quantity: 2Price: $7.48
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (voc) 87
1
Marchesa's Decree

When Marchesa's Decree enters the battlefield, you become the monarch. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

Enchantment
Marchesa's Decree (cn2) 44
1

Tokens

Quantity: 1Price: $0.35
Call to the Feast

Create three 1/1 white Vampire creature tokens with lifelink.

Sorcery
Call to the Feast (2x2) 190
1

Tool Box

Quantity: 4Price: $2.34
Break Ties

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Reinforce 1—{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.)

Instant
Break Ties (mh2) 8
1
Dawn Charm

Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.

Instant
Dawn Charm (cmr) 371
1
Light of Hope

Choose one — • You gain 4 life. • Destroy target enchantment. • Put a +1/+1 counter on target creature.

Instant
Light of Hope (iko) 20
1
Light the Way

Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.

Instant
Light the Way (neo) 24
1

Sideboard

Quantity: 26Price: $13.40
Bat

Flying

Creature Token
Bat (tmid) 4
5
Blood

{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.

Artifact Token
Blood (tlcc) 15
10
Royal

Enchantment Token
Royal // Young Hero (twoe) 16
1
Vampire

Lifelink

Creature Token
Vampire (tlcc) 14
5
Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature Token
Vampire (tlci) 4
5

Maybeboard

Quantity: 1Price: $0.35
Driver of the Dead

When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Creature
Driver of the Dead (plst) CN2-133
1

Deck Stats

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Description

{"ops":[{"insert":"This deck has been designed for a home-brew Commander game format called “Clans”.\n\nA Clans deck is built in much the same way a typical Commander deck would be with a few restrictions:\n1x Rare/Uncommon Legendary Commander(s)\n9x Uncommon (non-Legendary)\n90x Common (non-Legendary)\n\nAll creatures within the deck must adhere to at least 1 Sub-Type of the Commander or a Sub-Type mentioned in the Commander’s rules text. The exception to this rule exists for “Universal” Sub-Types such as: “Wall”, “Construct”, and any creature that contains the “Changeling” ability in its rules text.\nSpecial flavor exceptions may include:\n“Bat” = “Vampire”\n“Wolf” = “Werewolf”\n(Further special exceptions may be made at playgroup’s discretion)\n\nPartner Commanders are allowed; however, the secondary Commander (whether Uncommon or Rare) will take up an Uncommon slot in the 9x.\n(E.g. of Partner deck: 2x Rare Legendary Commander, 8x Uncommon, 90x Common)\n\nAll Commons in the deck follow the same ruling for the Pauper EDH format. If any card has at one point been printed at common rarity, said card will be considered common for the sake of this format.\n\nAll other rules are consistent with the Commander/EDH format.\n\nThis format is designed around being a budget friendly, mid-level game experience where players are encouraged to find creative ways to make do with what cards are available to them. With the inclusion of a select few uncommons the game will feel very similar to pauper while hopefully adding a bit more strategy and intrigue with cards of a higher power level. \n\n: This deck contains colored tags. Uncommons are tagged in Blue. Commanders are tagged in Red.\n\n: For my decks, I only use newer printed cards with the black border bottom edge. (I am aware that this is a stupid restriction for myself, but I like visual consistency. I am also aware of just using proxies to circumvent this problem...)\n"}]}
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