58
4/10/2024
Tom Bombadil
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $361.02
Salt Sum: 37.24
58
4/10/2024
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Commander

Quantity: 1Price: $1.29
Tom Bombadil

As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.

Creature
Tom Bombadil (ltr) 234
1

Artifact

Quantity: 6Price: $39.94
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
1
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (otc) 255
1
Power Conduit

{T}, Remove a counter from a permanent you control: Choose one — • Put a charge counter on target artifact. • Put a +1/+1 counter on target creature.

Artifact
Power Conduit (ncc) 376
1
Scroll Rack

{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Artifact
Scroll Rack (cmr) 337
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
1
Strionic Resonator

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Artifact
Strionic Resonator (moc) 384
1

Creature

Quantity: 15Price: $60.65
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (rvr) 133
1
Bloom Tender

{T}: For each color among permanents you control, add one mana of that color.

Creature
Bloom Tender (2x2) 138
1
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (cmm) 891
1
Eidolon of Blossoms

Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

Creature Enchantment
Eidolon of Blossoms (woc) 124
1
Faeburrow Elder

Vigilance Faeburrow Elder gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Creature
Faeburrow Elder (dmc) 149
1
Ghen, Arcanum Weaver

{R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.

Creature
Ghen, Arcanum Weaver (cmr) 275
1
Glissa Sunslayer

First strike, deathtouch Whenever Glissa Sunslayer deals combat damage to a player, choose one — • You draw a card and you lose 1 life. • Destroy target enchantment. • Remove up to three counters from target permanent.

Creature
Glissa Sunslayer (one) 202
1
Goldberry, River-Daughter

{T}: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. {U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.

Creature
Goldberry, River-Daughter (ltr) 52
1
Jukai Naturalist

Lifelink Enchantment spells you cast cost {1} less to cast.

Creature Enchantment
Jukai Naturalist (woc) 140
1
Narci, Fable Singer

Lifelink Whenever you sacrifice an enchantment, draw a card. Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.

Creature
Narci, Fable Singer (cmm) 710
1
Sanctum Weaver

{T}: Add X mana of any one color, where X is the number of enchantments you control.

Creature Enchantment
Sanctum Weaver (woc) 131
1
Satsuki, the Living Lore

{T}: Put a lore counter on each Saga you control. Activate only as a sorcery. When Satsuki, the Living Lore dies, choose up to one — • Return target Saga or enchantment creature you control to its owner's hand. • Return target Saga card from your graveyard to your hand.

Creature
Satsuki, the Living Lore (neo) 235
1
Setessan Champion

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.

Creature
Setessan Champion (woc) 132
1
Sythis, Harvest's Hand

Whenever you cast an enchantment spell, you gain 1 life and draw a card.

Creature Enchantment
Sythis, Harvest's Hand (cmm) 938
1
Weaver of Harmony

Other enchantment creatures you control get +1/+1. {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

Creature Enchantment
Weaver of Harmony (neo) 213
1

Enchantment

Quantity: 24Price: $73.42
Binding the Old Gods

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn.

Enchantment
Binding the Old Gods (cmm) 917
1
Birth of the Imperium

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have. II — Each opponent sacrifices a creature. III — Draw two cards for each opponent who controls fewer creatures than you.

Enchantment
Birth of the Imperium (40k) 107
1
Elspeth Conquers Death

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater. II — Noncreature spells your opponents cast cost {2} more to cast until your next turn. III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.

Enchantment
Elspeth Conquers Death (plst) THB-13
1
Enchantress's Presence

Whenever you cast an enchantment spell, draw a card.

Enchantment
Enchantress's Presence (woc) 125
1
Historian's Boon

Whenever Historian's Boon or another nontoken enchantment enters the battlefield under your control, create a 1/1 white Soldier creature token. Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.

Enchantment
Historian's Boon (dmc) 21
1
In the Darkness Bind Them

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you. IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.

Enchantment
In the Darkness Bind Them (ltc) 465
1
Jugan Defends the Temple

Enchantment
Jugan Defends the Temple // Remnant of the Rising Star (neo) 194Jugan Defends the Temple // Remnant of the Rising Star (neo) 194
1
Kiora Bests the Sea God

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create an 8/8 blue Kraken creature token with hexproof. II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. III — Gain control of target permanent an opponent controls. Untap it.

Enchantment
Kiora Bests the Sea God (thb) 52
1
Leyline of the Guildpact

If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types.

Enchantment
Leyline of the Guildpact (mkm) 217
1
One Ring to Rule Them All

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.

Enchantment
One Ring to Rule Them All (ltr) 102
1
Scroll of Isildur

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you. II — Tap up to two target creatures. Put a stun counter on each of them. III — Draw a card for each tapped creature target opponent controls.

Enchantment
Scroll of Isildur (ltr) 520
1
Starfield of Nyx

At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Enchantment
Starfield of Nyx (cmm) 840
1
Sterling Grove

Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Enchantment
Sterling Grove (mh2) 293
1
The Akroan War

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as The Akroan War remains on the battlefield. II — Until your next turn, creatures your opponents control attack each combat if able. III — Each tapped creature deals damage to itself equal to its power.

Enchantment
The Akroan War (clb) 777
1
The Bath Song

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Draw two cards, then discard a card. III — Shuffle any number of target cards from your graveyard into your library. Add {U}{U}.

Enchantment
The Bath Song (ltr) 491
1
The Cruelty of Gix

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. III — Put target creature card from a graveyard onto the battlefield under your control.

Enchantment
The Cruelty of Gix (dmu) 87
1
The Elder Dragon War

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — The Elder Dragon War deals 2 damage to each creature and each opponent. II — Discard any number of cards, then draw that many cards. III — Create a 4/4 red Dragon creature token with flying.

Enchantment
The Elder Dragon War (dmu) 121
1
The Eldest Reborn

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker. II — Each opponent discards a card. III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

Enchantment
The Eldest Reborn (cmm) 867
1
The First Iroan Games

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Human Soldier creature token. II — Put three +1/+1 counters on target creature you control. III — If you control a creature with power 4 or greater, draw two cards. IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

Enchantment
The First Iroan Games (thb) 170
1
The Horus Heresy

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.

Enchantment
The Horus Heresy (40k) 126
1
The Kami War

Enchantment
The Kami War // O-Kagachi Made Manifest (neo) 227The Kami War // O-Kagachi Made Manifest (neo) 227
1
The Weatherseed Treaty

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

Enchantment
The Weatherseed Treaty (dmu) 188
1
There and Back Again

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you. II — Search your library for a Mountain card, put it onto the battlefield, then shuffle. III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."

Enchantment
There and Back Again (ltr) 602
1
Vault 13: Dweller's Journey

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.

Enchantment
Vault 13: Dweller's Journey (pip) 26
1

Instant

Quantity: 12Price: $118.74
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (woc) 84
1
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (mkm) 187
1
Clockspinning

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

Instant
Clockspinning (tsp) 53
1
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 81
1
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (rvr) 40
1
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 6
1
Entish Restoration

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Entish Restoration (ltr) 163
1
Flicker of Fate

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

Instant
Flicker of Fate (j22) 56
1
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (cmm) 295
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (mkc) 78
1
Ripples of Potential

Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Instant
Ripples of Potential (lcc) 77
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (mkc) 88
1

Land

Quantity: 35Price: $52.95
Brokers Hideout

When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
1
Cabaretti Courtyard

When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Cabaretti Courtyard (snc) 249
1
Cascading Cataracts

Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.

Land
Cascading Cataracts (dmc) 202
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (mkc) 260
1
Forest

({T}: Add {G}.)

Land
Forest (ltr) 280
5
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (woc) 162
1
Island

({T}: Add {U}.)

Land
Island (ltr) 274
4
Karn's Bastion

{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Land
Karn's Bastion (lcc) 339
1
Maestros Theater

When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Maestros Theater (snc) 251
1
Mountain

({T}: Add {R}.)

Land
Mountain (ltr) 278
4
Nesting Grounds

{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.

Land
Nesting Grounds (ncc) 418
1
Obscura Storefront

When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (snc) 252
1
Plains

({T}: Add {W}.)

Land
Plains (ltr) 272
5
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (mkc) 282
1
Riveteers Overlook

When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Riveteers Overlook (snc) 255
1
Swamp

({T}: Add {B}.)

Land
Swamp (ltr) 277
4
The World Tree

The World Tree enters the battlefield tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Land
The World Tree (khm) 275
1

Sorcery

Quantity: 7Price: $14.03
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (lcc) 235
1
Dance of the Manse

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Sorcery
Dance of the Manse (nec) 136
1
Eerie Ultimatum

Return any number of permanent cards with different names from your graveyard to the battlefield.

Sorcery
Eerie Ultimatum (iko) 184
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 138
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (lcc) 248
1
Search for Glory

Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.)

Sorcery
Search for Glory (khm) 27
1
Unnatural Restoration

Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Unnatural Restoration (one) 191
1

Deck Stats

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Description

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