62
4/11/2024
Nine tales of the forest
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $90.71
Salt Sum: 20.11
62
4/11/2024
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Commander

Quantity: 1Price: $1.49
Bright-Palm, Soul Awakener

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.

Creature
Bright-Palm, Soul Awakener (moc) 88
1

Counters

Quantity: 6Price: $4.52
Ajani, the Greathearted

Creatures you control have vigilance. +1: You gain 3 life. −2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.

Planeswalker
Ajani, the Greathearted (war) 184
1
Bloodline Pretender

Changeling (This card is every creature type.) As Bloodline Pretender enters the battlefield, choose a creature type. Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.

Creature Artifact
Bloodline Pretender (plst) KHM-235
1
Karok Wrangler

Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.

Creature
Karok Wrangler (stx) 135
1
Seven-Tail Mentor

When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.

Creature
Seven-Tail Mentor (neo) 36
1
Vulpikeet

Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, put a +1/+1 counter on it.

Creature
Vulpikeet (iko) 37
1
Wildborn Preserver

Flash Reach Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.

Creature
Wildborn Preserver (eld) 375
1

Creature

Quantity: 19Price: $9.56
Bayou Groff

As an additional cost to cast this spell, sacrifice a creature or pay {3}.

Creature
Bayou Groff (stx) 121
1
Byrke, Long Ear of the Law

Vigilance When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures. Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.

Creature
Byrke, Long Ear of the Law (blb) 380
1
Devilthorn Fox

Creature
Devilthorn Fox (plst) SOI-14
1
Feral Ridgewolf

Trample {1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.

Creature
Feral Ridgewolf (isd) 142
1
Flutterfox

As long as you control an artifact or enchantment, Flutterfox has flying.

Creature
Flutterfox (plst) ELD-12
1
Golden-Tail Disciple

Lifelink

Creature Enchantment
Golden-Tail Disciple (neo) 15
1
Kitsune Blademaster

First strike Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature
Kitsune Blademaster (chk) 25
1
Kitsune Dawnblade

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) When Kitsune Dawnblade enters the battlefield, you may tap target creature.

Creature
Kitsune Dawnblade (sok) 16
1
Kitsune Loreweaver

{1}{W}: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.

Creature
Kitsune Loreweaver (sok) 17
1
Mothrider Patrol

Flying {3}{W}, {T}: Tap target creature.

Creature
Mothrider Patrol (neo) 30
1
Patron of the Kitsune

Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life.

Creature
Patron of the Kitsune (bok) 19
1
Relic Sloth

Vigilance Menace (This creature can't be blocked except by two or more creatures.)

Creature
Relic Sloth (stx) 223
1
Sabretooth Tiger

First strike

Creature
Sabretooth Tiger (8ed) 217
1
Sensei Golden-Tail

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.

Creature
Sensei Golden-Tail (plst) CHK-44
1
Springmane Cervin

When Springmane Cervin enters the battlefield, you gain 2 life.

Creature
Springmane Cervin (stx) 144
1
Stonebinder's Familiar

Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn.

Creature
Stonebinder's Familiar (stx) 31
1
Tome Shredder

Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder.

Creature
Tome Shredder (stx) 117
1
Vulpine Goliath

Trample

Creature
Vulpine Goliath (ths) 183
1
Werefox Bodyguard

Flash When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. {1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life.

Creature
Werefox Bodyguard (woe) 39
1

Cycling

Quantity: 1Price: $0.35
Flourishing Fox

Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox. Cycling {1} ({1}, Discard this card: Draw a card.)

Creature
Flourishing Fox (iko) 13
1

Draw

Quantity: 4Price: $1.54
Akki Ronin

Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.

Creature
Akki Ronin (neo) 319
1
Filigree Familiar

When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card.

Creature Artifact
Filigree Familiar (cmr) 308
1
Thrilling Discovery

You gain 2 life. Then you may discard two cards. If you do, draw three cards.

Sorcery
Thrilling Discovery (stx) 243
1
Wall of Blossoms

Defender When Wall of Blossoms enters the battlefield, draw a card.

Creature
Wall of Blossoms (jmp) 442
1

Land

Quantity: 38Price: $46.56
Bountiful Promenade

Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (clb) 348
1
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (ltc) 298
1
Clifftop Retreat

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (otc) 278
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ltc) 301
1
Forest

({T}: Add {G}.)

Land
Forest (chk) 303
1
Forest

({T}: Add {G}.)

Land
Forest (chk) 304
1
Forest

({T}: Add {G}.)

Land
Forest (chk) 305
1
Forest

({T}: Add {G}.)

Land
Forest (chk) 306
1
Forest

({T}: Add {G}.)

Land
Forest (neo) 291
1
Forest

({T}: Add {G}.)

Land
Forest (neo) 301
1
Forest

({T}: Add {G}.)

Land
Forest (neo) 302
1
Gavony Township

{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Land
Gavony Township (c20) 276
1
Idyllic Grange

({T}: Add {W}.) Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.

Land
Idyllic Grange (eld) 246
1
Jungle Shrine

Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (otc) 303
1
Mountain

({T}: Add {R}.)

Land
Mountain (chk) 299
1
Mountain

({T}: Add {R}.)

Land
Mountain (chk) 300
1
Mountain

({T}: Add {R}.)

Land
Mountain (chk) 301
1
Mountain

({T}: Add {R}.)

Land
Mountain (chk) 302
1
Mountain

({T}: Add {R}.)

Land
Mountain (neo) 289
1
Mountain

({T}: Add {R}.)

Land
Mountain (neo) 299
1
Mountain

({T}: Add {R}.)

Land
Mountain (neo) 300
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (otc) 310
1
Plains

({T}: Add {W}.)

Land
Plains (chk) 287
1
Plains

({T}: Add {W}.)

Land
Plains (chk) 288
1
Plains

({T}: Add {W}.)

Land
Plains (chk) 289
1
Plains

({T}: Add {W}.)

Land
Plains (chk) 290
1
Plains

({T}: Add {W}.)

Land
Plains (neo) 283
1
Plains

({T}: Add {W}.)

Land
Plains (neo) 293
1
Plains

({T}: Add {W}.)

Land
Plains (neo) 294
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (otc) 312
1
Restless Prairie

Restless Prairie enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.

Land
Restless Prairie (lci) 281
1
Rugged Highlands

Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.

Land
Rugged Highlands (neo) 273
1
Secluded Courtyard

As Secluded Courtyard enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (neo) 275
1
Sunpetal Grove

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (xln) 257
1
Temple of Plenty

Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}.

Land
Temple of Plenty (mkc) 304
1
Temple of Triumph

Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}.

Land
Temple of Triumph (otc) 335
1
Thriving Grove

Thriving Grove enters the battlefield tapped. As Thriving Grove enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (clu) 250
1
Unclaimed Territory

As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (lcc) 366
1

Landfall

Quantity: 1Price: $1.49
Obuun, Mul Daya Ancestor

At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.

Creature
Obuun, Mul Daya Ancestor (znc) 8
1

Lifegain

Quantity: 2Price: $2.64
Pious Kitsune

At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on Pious Kitsune. {T}, Remove a devotion counter from Pious Kitsune: You gain 1 life.

Creature
Pious Kitsune (chk) 38
1
Weather the Storm

You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Instant
Weather the Storm (sta) 58
1

Protection

Quantity: 5Price: $8.97
Eight-and-a-Half-Tails

{1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn.

Creature
Eight-and-a-Half-Tails (clb) 692
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (chk) 10
1
Kitsune Healer

{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn.

Creature
Kitsune Healer (chk) 27
1
Rune-Tail, Kitsune Ascendant

Creature
Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence (plst) SOK-27
1
Selfless Samurai

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Selfless Samurai (neo) 35
1

Ramp

Quantity: 9Price: $7.99
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (clu) 220
1
Farfinder

Vigilance When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Farfinder (iko) 2
1
Fractured Powerstone

{T}: Add {C}. {T}: Roll the planar die. Activate only as a sorcery.

Artifact
Fractured Powerstone (moc) 357
1
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (clu) 223
1
Heraldic Banner

As Heraldic Banner enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (scd) 267
1
Ichor Elixir

If you would roll one or more planar dice, instead roll that many planar dice plus one and ignore one. {T}: Add {C}{C}.

Artifact
Ichor Elixir (moc) 46
1
Many Partings

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sorcery
Many Partings (ltr) 176
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (otc) 267
1
Zirda, the Dawnwaker

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.

Creature
Zirda, the Dawnwaker (mul) 65
1

Removal

Quantity: 10Price: $4.20
Arrest

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Arrest (mrd) 2
1
Demolish

Destroy target artifact or land.

Sorcery
Demolish (plst) XLN-139
1
Detention Vortex

Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. {3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery.

Enchantment
Detention Vortex (stx) 13
1
Devouring Tendrils

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.

Sorcery
Devouring Tendrils (stx) 126
1
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (moc) 185
1
Runebound Wolf

{3}{R}, {T}: Runebound Wolf deals damage equal to the number of Wolves and Werewolves you control to target opponent.

Creature
Runebound Wolf (vow) 176
1
Shatter

Destroy target artifact.

Instant
Shatter (mrd) 105
1
Silverchase Fox

{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment.

Creature
Silverchase Fox (plst) BBD-106
1
Tangletrap

Choose one — • Tangletrap deals 5 damage to target creature with flying. • Destroy target artifact.

Instant
Tangletrap (stx) 145
1
The Wanderer

Prevent all noncombat damage that would be dealt to you and other permanents you control. −2: Exile target creature with power 4 or greater.

Planeswalker
The Wanderer (cmm) 843
1

Theft

Quantity: 1Price: $0.35
Blind with Anger

Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.

Instant
Blind with Anger (chk) 158
1

Tokens

Quantity: 2Price: $0.70
Leyline Invocation

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control.

Sorcery
Leyline Invocation (stx) 136
1
Wolfkin Bond

Enchant creature When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token. Enchanted creature gets +2/+2.

Enchantment
Wolfkin Bond (j22) 741
1

Untap

Quantity: 1Price: $0.35
Aim High

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

Instant
Aim High (bbd) 189
1

Deck Stats

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Description

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