58
4/18/2024
It's Chompin Time
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $335.47
Salt Sum: 25.72
58
4/18/2024
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Commander

Quantity: 1Price: $8.99
Gishath, Sun's Avatar

Vigilance, trample, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

Creature
Gishath, Sun's Avatar (xln) 222
1

Anthem

Quantity: 3Price: $4.47
Berserkers' Onslaught

Attacking creatures you control have double strike.

Enchantment
Berserkers' Onslaught (dtk) 130
1
Goring Ceratops

Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.

Creature
Goring Ceratops (xln) 13
1
Thundering Spineback

Other Dinosaurs you control get +1/+1. {5}{G}: Create a 3/3 green Dinosaur creature token with trample.

Creature
Thundering Spineback (gn2) 53
1

Burn

Quantity: 1Price: $9.49
Rampaging Ferocidon

Menace Players can't gain life. Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.

Creature
Rampaging Ferocidon (xln) 154
1

Counters

Quantity: 1Price: $0.35
Bellowing Aegisaur

Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.

Creature
Bellowing Aegisaur (lcc) 127
1

Creature

Quantity: 7Price: $9.81
Bronzebeak Foragers

When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield. {X}{W}: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.

Creature
Bronzebeak Foragers (lcc) 69
1
Colossal Dreadmaw

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Colossal Dreadmaw (plst) XLN-180
1
Earthshaker Dreadmaw

Trample When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control.

Creature
Earthshaker Dreadmaw (lci) 183
1
Itzquinth, Firstborn of Gishath

Haste When Itzquinth, Firstborn of Gishath enters the battlefield, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature.

Creature
Itzquinth, Firstborn of Gishath (lci) 230
1
Pantlaza, Sun-Favored

Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Creature
Pantlaza, Sun-Favored (lcc) 124
1
Sunfrill Imitator

Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.

Creature
Sunfrill Imitator (lcc) 94
1
Wrathful Raptors

Trample Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.

Creature
Wrathful Raptors (lcc) 88
1

Draw

Quantity: 9Price: $94.73
Colossal Majesty

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Enchantment
Colossal Majesty (m19) 173
1
Etali, Primal Storm

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Creature
Etali, Primal Storm (rix) 100
1
Garruk's Uprising

When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

Enchantment
Garruk's Uprising (m21) 308
1
Harmonize

Draw three cards.

Sorcery
Harmonize (cmr) 427
1
Rile

Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.

Sorcery
Rile (xln) 158
1
Ripjaw Raptor

Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.

Creature
Ripjaw Raptor (xln) 203
1
Runic Armasaur

Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.

Creature
Runic Armasaur (lcc) 256
1
Shake the Foundations

Shake the Foundations deals 1 damage to each creature without flying. Draw a card.

Instant
Shake the Foundations (rix) 113
1
The Great Henge

This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

Artifact
The Great Henge (cmm) 294
1

Evasion

Quantity: 3Price: $7.33
Ghalta, Primal Hunger

This spell costs {X} less to cast, where X is the total power of creatures you control. Trample

Creature
Ghalta, Primal Hunger (cmm) 292
1
Territorial Hammerskull

Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.

Creature
Territorial Hammerskull (plst) XLN-41
1
Zetalpa, Primal Dawn

Flying, double strike, vigilance, trample, indestructible

Creature
Zetalpa, Primal Dawn (cmm) 71
1

Finisher

Quantity: 2Price: $0.78
Overrun

Creatures you control get +3/+3 and gain trample until end of turn.

Sorcery
Overrun (m12) 186
1
Rampaging Brontodon

Trample Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control.

Creature
Rampaging Brontodon (cmm) 315
1

Land

Quantity: 35Price: $133.55
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (cmm) 989
1
Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Land
Cavern of Souls (2x2) 320
1
Cinder Glade

({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

Land
Cinder Glade (clb) 887
1
Command Beacon

{T}: Add {C}. {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

Land
Command Beacon (pcmr) 349p
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ncc) 395
1
Cragcrown Pathway

Land
Cragcrown Pathway // Timbercrown Pathway (znr) 287Cragcrown Pathway // Timbercrown Pathway (znr) 287
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (ddn) 32
1
Forest

({T}: Add {G}.)

Land
Forest (thb) 286
2
Forest

({T}: Add {G}.)

Land
Forest (thb) 287
1
Forest

({T}: Add {G}.)

Land
Forest (cmm) 449
2
Forest

({T}: Add {G}.)

Land
Forest (cmm) 450
1
Forest

({T}: Add {G}.)

Land
Forest (cmm) 451
1
Gruul Guildgate

Gruul Guildgate enters the battlefield tapped. {T}: Add {R} or {G}.

Land
Gruul Guildgate (rna) 250
1
Jungle Shrine

Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (mm3) 238
1
Kessig Wolf Run

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Land
Kessig Wolf Run (c20) 284
1
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (jou) 163
1
Mountain

({T}: Add {R}.)

Land
Mountain (cmm) 446
3
Mountain

({T}: Add {R}.)

Land
Mountain (cmm) 447
1
Mountain

({T}: Add {R}.)

Land
Mountain (cmm) 448
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmm) 660
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmm) 661
1
Plains

({T}: Add {W}.)

Land
Plains (cmm) 437
2
Plains

({T}: Add {W}.)

Land
Plains (cmm) 438
1
Plaza of Heroes

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.

Land
Plaza of Heroes (dmu) 252
1
Rugged Highlands

Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.

Land
Rugged Highlands (m20) 250
1
Selesnya Guildgate

Selesnya Guildgate enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Selesnya Guildgate (grn) 256
1
Temple of Abandon

Temple of Abandon enters the battlefield tapped. When Temple of Abandon enters the battlefield, scry 1. {T}: Add {R} or {G}.

Land
Temple of Abandon (moc) 430
1
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (cmm) 1046
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (ddn) 74
1
Unclaimed Territory

As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (plst) XLN-258
1

Lifegain

Quantity: 1Price: $0.69
Verdant Sun's Avatar

Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

Creature
Verdant Sun's Avatar (cmr) 439
1

Protection

Quantity: 3Price: $16.77
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (m21) 188
1
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (rvr) 380
1
Temple Altisaur

If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.

Creature
Temple Altisaur (rix) 28
1

Pump

Quantity: 1Price: $0.35
Dinosaur Stampede

Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

Instant
Dinosaur Stampede (xln) 140
1

Ramp

Quantity: 18Price: $28.98
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmm) 653
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (cmm) 655
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (m11) 168
1
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (cmr) 426
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (cmm) 657
1
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (cmm) 387
1
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (rvr) 259
1
Marauding Raptor

Creature spells you cast cost {1} less to cast. Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

Creature
Marauding Raptor (plst) M20-150
1
Overgrowth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.

Enchantment
Overgrowth (40k) 219
1
Pillar of Origins

As Pillar of Origins enters the battlefield, choose a creature type. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Artifact
Pillar of Origins (xln) 241
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (plst) DDS-48
1
Ranging Raptors

Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Ranging Raptors (gn2) 49
1
Regal Behemoth

Trample When Regal Behemoth enters the battlefield, you become the monarch. Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.

Creature
Regal Behemoth (cmm) 316
1
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (cmm) 321
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c20) 252
1
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (cmm) 415
1
Wayward Swordtooth

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing.

Creature
Wayward Swordtooth (cmm) 331
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 352
1

Removal

Quantity: 14Price: $15.90
Apex Altisaur

When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control. Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control.

Creature
Apex Altisaur (c19) 31
1
Burning Sun's Avatar

When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.

Creature
Burning Sun's Avatar (xln) 135
1
Naya Charm

Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.

Instant
Naya Charm (dmc) 162
1
Pounce

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Instant
Pounce (xln) 200
1
Prey Upon

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Prey Upon (isd) 200
1
Raging Regisaur

Whenever Raging Regisaur attacks, it deals 1 damage to any target.

Creature
Raging Regisaur (lcc) 282
1
Raging Swordtooth

Trample When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.

Creature
Raging Swordtooth (lcc) 283
1
Savage Stomp

This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Savage Stomp (xln) 205
1
Star of Extinction

Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.

Sorcery
Star of Extinction (cmm) 259
1
Tail Slash

Target creature you control deals damage equal to its power to target creature you don't control.

Instant
Tail Slash (dtk) 161
1
Tail Swipe

Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Instant
Tail Swipe (dmu) 182
1
Wakening Sun's Avatar

When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.

Creature
Wakening Sun's Avatar (lcc) 139
1
Warstorm Surge

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.

Enchantment
Warstorm Surge (40k) 209
1
Zacama, Primal Calamity

Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life.

Creature
Zacama, Primal Calamity (cmm) 365
1

Tokens

Quantity: 1Price: $2.49
Quartzwood Crasher

Trample Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.

Creature
Quartzwood Crasher (iko) 201
1

Sideboard

Quantity: 1Price: $0.79
Kaheera, the Orphanguard

Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

Creature
Kaheera, the Orphanguard (mul) 47
1

Deck Stats

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Description

{"ops":[{"insert":"Ramp into Gishath as fast as you can and slam dino's on the board for the commanding presence\n"}]}
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