26
4/25/2024
THE MOLE GOD!!!
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $172.92
Salt Sum: 25.53
No deck tags
26
4/25/2024
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Commander

Quantity: 1Price: $6.49
Anzrag, the Quake-Mole

Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.

Creature
Anzrag, the Quake-Mole (mkm) 186
1

Anthem

Quantity: 2Price: $2.58
Hammer of Purphoros

Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.

Artifact Enchantment
Hammer of Purphoros (ths) 124
1
Rage Reflection

Creatures you control have double strike.

Enchantment
Rage Reflection (2xm) 139
1

Artifact

Quantity: 1Price: $0.35
Rope

Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature. {2}, Sacrifice Rope: Draw a card. Equip {3}

Artifact
Rope (mkm) 173
1

Copy

Quantity: 2Price: $20.48
Delina, Wild Mage

Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20. 1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature." 15—20 | Create one of those tokens. You may roll again.

Creature
Delina, Wild Mage (afr) 138
1
Kiki-Jiki, Mirror Breaker

Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

Creature
Kiki-Jiki, Mirror Breaker (tsr) 346
1

Counters

Quantity: 5Price: $16.81
Armory of Iroas

Whenever equipped creature attacks, put a +1/+1 counter on it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Armory of Iroas (cmr) 299
1
Bone Sabres

Whenever equipped creature attacks, put four +1/+1 counters on it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bone Sabres (40k) 88
1
Bow of Nylea

Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

Artifact Enchantment
Bow of Nylea (ths) 153
1
Halana and Alena, Partners

First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Creature
Halana and Alena, Partners (vow) 239
1
Surrak and Goreclaw

Trample Other creatures you control have trample. Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.

Creature
Surrak and Goreclaw (mom) 337
1

Creature

Quantity: 2Price: $1.64
Cactusfolk Sureshot

Reach Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

Creature
Cactusfolk Sureshot (otj) 199
1
Sylvan Basilisk

Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.

Creature
Sylvan Basilisk (p02) 146
1

Draw

Quantity: 4Price: $27.76
Elder Gargaroth

Vigilance, reach, trample Whenever Elder Gargaroth attacks or blocks, choose one — • Create a 3/3 green Beast creature token. • You gain 3 life. • Draw a card.

Creature
Elder Gargaroth (m21) 179
1
Garruk's Uprising

When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

Enchantment
Garruk's Uprising (m21) 186
1
Glorious Sunrise

At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.

Enchantment
Glorious Sunrise (vow) 200
1
Neyith of the Dire Hunt

Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)

Creature
Neyith of the Dire Hunt (jmp) 30
1

Enchantment

Quantity: 2Price: $0.70
Case of the Trampled Garden

When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

Enchantment
Case of the Trampled Garden (mkm) 156
1
Seton's Desire

Enchant creature Enchanted creature gets +2/+2. Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Enchantment
Seton's Desire (dmr) 176
1

Evasion

Quantity: 4Price: $6.68
Haunted Cloak

Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Haunted Cloak (cmr) 313
1
Primal Rage

Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Enchantment
Primal Rage (sth) 112
1
Taunting Elf

All creatures able to block Taunting Elf do so.

Creature
Taunting Elf (ons) 290
1
Vorrac Battlehorns

Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Artifact
Vorrac Battlehorns (mrd) 271
1

Finisher

Quantity: 1Price: $0.35
Overrun

Creatures you control get +3/+3 and gain trample until end of turn.

Sorcery
Overrun (m10) 198
1

Instant

Quantity: 2Price: $11.34
Archdruid's Charm

Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.

Instant
Archdruid's Charm (mkm) 151
1
Incite War

Choose one — • Creatures target player controls attack this turn if able. • Creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.)

Instant
Incite War (mrd) 96
1

Land

Quantity: 33Price: $13.51
Cinder Glade

({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

Land
Cinder Glade (cmm) 991
1
Forest

({T}: Add {G}.)

Land
Forest (otj) 285
19
Gruul Turf

Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (mm2) 244
1
Looming Spires

Looming Spires enters the battlefield tapped. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}.

Land
Looming Spires (bfz) 238
1
Mountain

({T}: Add {R}.)

Land
Mountain (otj) 283
9
Oran-Rief, the Vastwood

Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Land
Oran-Rief, the Vastwood (c20) 296
1
Temple of Abandon

Temple of Abandon enters the battlefield tapped. When Temple of Abandon enters the battlefield, scry 1. {T}: Add {R} or {G}.

Land
Temple of Abandon (thb) 244
1

Protection

Quantity: 13Price: $40.49
Alpha Authority

Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature.

Enchantment
Alpha Authority (gtc) 114
1
Brash Taunter

Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: Brash Taunter fights another target creature.

Creature
Brash Taunter (mkc) 148
1
Canopy Cover

Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Canopy Cover (wwk) 98
1
Gaea's Gift

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Gaea's Gift (bro) 182
1
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (m21) 188
1
Obscuring Haze

If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control.

Instant
Obscuring Haze (cmm) 308
1
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (rvr) 217
1
Silent Arbiter

No more than one creature can attack each combat. No more than one creature can block each combat.

Creature Artifact
Silent Arbiter (cmm) 972
1
Stonehoof Chieftain

Trample, indestructible Whenever another creature you control attacks, it gains trample and indestructible until end of turn.

Creature
Stonehoof Chieftain (cmm) 325
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (m12) 219
1
Terrifying Presence

Prevent all combat damage that would be dealt by creatures other than target creature this turn.

Instant
Terrifying Presence (avr) 196
1
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (plst) M11-221
1
You Look Upon the Tarrasque

Choose one — • Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn. • Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.

Instant
You Look Upon the Tarrasque (clb) 262
1

Pump

Quantity: 4Price: $3.58
Enlarge

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Enlarge (2xm) 166
1
General Marhault Elsdragon

Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.

Creature
General Marhault Elsdragon (dmc) 31
1
Lizard Blades

Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lizard Blades (neo) 153
1
Sure Strike

Target creature gets +3/+0 and gains first strike until end of turn.

Instant
Sure Strike (m21) 163
1

Ramp

Quantity: 9Price: $10.59
Beamtown Beatstick

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Beamtown Beatstick (mom) 131
1
Bear Umbra

Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Bear Umbra (roe) 177
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (m21) 177
1
Ilysian Caryatid

{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.

Creature
Ilysian Caryatid (thb) 174
1
Invasion of Zendikar

Battle
Invasion of Zendikar // Awakened Skyclave (mom) 194Invasion of Zendikar // Awakened Skyclave (mom) 194
1
Ordeal of Nylea

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Enchantment
Ordeal of Nylea (ths) 170
1
Ranger's Path

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Ranger's Path (m13) 186
1
Sakiko, Mother of Summer

Whenever a creature you control deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end.

Creature
Sakiko, Mother of Summer (cmm) 319
1
Sylvan Scrying

Search your library for a land card, reveal it, put it into your hand, then shuffle.

Sorcery
Sylvan Scrying (bfz) 192
1

Removal

Quantity: 13Price: $8.73
Animist's Might

This spell costs {2} less to cast if it targets a legendary creature you control. Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.

Sorcery
Animist's Might (mat) 20
1
Armed

Sorcery
Armed // Dangerous (dgm) 122
1
Bite Down

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Instant
Bite Down (dmu) 155
1
Compelled Duel

Target creature gets +3/+3 until end of turn and must be blocked this turn if able.

Sorcery
Compelled Duel (afr) 178
1
Crush

Destroy target noncreature artifact.

Instant
Crush (mbs) 61
1
Engulfing Slagwurm

Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.

Creature
Engulfing Slagwurm (som) 118
1
Khalni Ambush

Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
1
Lure

Enchant creature All creatures able to block enchanted creature do so.

Enchantment
Lure (ima) 175
1
Nature's Way

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Sorcery
Nature's Way (kld) 162
1
Nemesis Mask

All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Artifact
Nemesis Mask (dst) 134
1
Ram Through

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Instant
Ram Through (iko) 170
1
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (m21) 200
1
Roar of Challenge

All creatures able to block target creature this turn do so. Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

Sorcery
Roar of Challenge (j22) 720
1

Sorcery

Quantity: 2Price: $0.84
Anzrag's Rampage

Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

Sorcery
Anzrag's Rampage (mkm) 111
1
Emergent Growth

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

Sorcery
Emergent Growth (xln) 188
1

Deck Stats

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