6.4k
8/1/2020
Breya Eggs
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $210.74
Salt Sum: 30.81
No deck tags
6.4k
8/1/2020
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $6.99
Breya, Etherium Shaper

When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. {2}, Sacrifice two artifacts: Choose one — • Breya deals 3 damage to target player or planeswalker. • Target creature gets -4/-4 until end of turn. • You gain 5 life.

Creature Artifact
Breya, Etherium Shaper (2xm) 192
1

Artifact

Quantity: 41Price: $83.83
Aether Spellbomb

{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice Aether Spellbomb: Draw a card.

Artifact
Aether Spellbomb (ddf) 61
1
Alchemist's Vial

When Alchemist's Vial enters the battlefield, draw a card. {1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

Artifact
Alchemist's Vial (ori) 220
1
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (6ed) 274
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (mm3) 215
1
Chromatic Sphere

{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.

Artifact
Chromatic Sphere (inv) 299
1
Chromatic Star

{1}, {T}, Sacrifice Chromatic Star: Add one mana of any color. When Chromatic Star is put into a graveyard from the battlefield, draw a card.

Artifact
Chromatic Star (tsp) 251
1
Cloud Key

As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost {1} less to cast.

Artifact
Cloud Key (fut) 160
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (c14) 54
1
Conjurer's Bauble

{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Artifact
Conjurer's Bauble (5dn) 112
1
Courier's Capsule

{1}{U}, {T}, Sacrifice Courier's Capsule: Draw two cards.

Artifact
Courier's Capsule (ala) 37
1
Darkwater Egg

{2}, {T}, Sacrifice Darkwater Egg: Add {U}{B}. Draw a card.

Artifact
Darkwater Egg (ody) 299
1
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (mm3) 219
1
Elsewhere Flask

When Elsewhere Flask enters the battlefield, draw a card. Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.

Artifact
Elsewhere Flask (shm) 250
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (5ed) 369
1
Golden Egg

When Golden Egg enters the battlefield, draw a card. {1}, {T}, Sacrifice Golden Egg: Add one mana of any color. {2}, {T}, Sacrifice Golden Egg: You gain 3 life.

Artifact
Golden Egg (eld) 220
1
Guild Globe

When Guild Globe enters the battlefield, draw a card. {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors.

Artifact
Guild Globe (war) 239
1
Ichor Wellspring

When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.

Artifact
Ichor Wellspring (mbs) 110
1
Implement of Combustion

{R}, Sacrifice Implement of Combustion: It deals 1 damage to target player or planeswalker. When Implement of Combustion is put into a graveyard from the battlefield, draw a card.

Artifact
Implement of Combustion (aer) 155
1
Implement of Examination

{U}, Sacrifice Implement of Examination: Draw a card. When Implement of Examination is put into a graveyard from the battlefield, draw a card.

Artifact
Implement of Examination (aer) 156
1
Implement of Improvement

{W}, Sacrifice Implement of Improvement: You gain 2 life. When Implement of Improvement is put into a graveyard from the battlefield, draw a card.

Artifact
Implement of Improvement (aer) 158
1
Jeweled Amulet

{1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on Jeweled Amulet. {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type.

Artifact
Jeweled Amulet (ice) 326
1
Krark-Clan Ironworks

Sacrifice an artifact: Add {C}{C}.

Artifact
Krark-Clan Ironworks (5dn) 134
1
Metalspinner's Puzzleknot

When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life. {2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.

Artifact
Metalspinner's Puzzleknot (kld) 221
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (c14) 250
1
Mycosynth Wellspring

When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Mycosynth Wellspring (c16) 262
1
Mystic Forge

You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.

Artifact
Mystic Forge (m20) 233
1
Nihil Spellbomb

{T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.

Artifact
Nihil Spellbomb (c17) 218
1
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (cma) 223
1
Phyrexian Furnace

{T}: Exile the bottom card of target player's graveyard. {1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.

Artifact
Phyrexian Furnace (wth) 155
1
Prophetic Prism

When Prophetic Prism enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.

Artifact
Prophetic Prism (roe) 222
1
Pyrite Spellbomb

{R}, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target. {1}, Sacrifice Pyrite Spellbomb: Draw a card.

Artifact
Pyrite Spellbomb (mma) 212
1
Scrabbling Claws

{T}: Target player exiles a card from their graveyard. {1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.

Artifact
Scrabbling Claws (rna) 238
1
Shadowblood Egg

{2}, {T}, Sacrifice Shadowblood Egg: Add {B}{R}. Draw a card.

Artifact
Shadowblood Egg (ody) 308
1
Skycloud Egg

{2}, {T}, Sacrifice Skycloud Egg: Add {W}{U}. Draw a card.

Artifact
Skycloud Egg (ody) 309
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c15) 268
1
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230
1
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.

Artifact
Talisman of Dominance (mrd) 253
1
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.

Artifact
Talisman of Hierarchy (mh1) 233
1
Terrarion

Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors. When Terrarion is put into a graveyard from the battlefield, draw a card.

Artifact
Terrarion (rav) 273
1
Thopter Foundry

{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.

Artifact
Thopter Foundry (c13) 234
1
Tsabo's Web

When Tsabo's Web enters the battlefield, draw a card. Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.

Artifact
Tsabo's Web (inv) 317
1

Creature

Quantity: 8Price: $17.12
Etherium Sculptor

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Etherium Sculptor (c18) 90
1
Jhoira, Weatherlight Captain

Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)

Creature
Jhoira, Weatherlight Captain (dom) 197
1
Myr Retriever

When Myr Retriever dies, return another target artifact card from your graveyard to your hand.

Creature Artifact
Myr Retriever (c16) 264
1
Padeem, Consul of Innovation

Artifacts you control have hexproof. At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.

Creature
Padeem, Consul of Innovation (kld) 59
1
Scrap Trawler

Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.

Creature Artifact
Scrap Trawler (aer) 175
1
Tribute Mage

When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.

Creature
Tribute Mage (mh1) 73
1
Trinket Mage

When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.

Creature
Trinket Mage (ddu) 41
1
Trophy Mage

When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.

Creature
Trophy Mage (paer) 48
1

Enchantment

Quantity: 1Price: $0.49
Pia's Revolution

Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.

Enchantment
Pia's Revolution (aer) 91
1

Instant

Quantity: 8Price: $14.86
Counterspell

Counter target spell.

Instant
Counterspell (mmq) 69
1
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (m20) 14
1
Faith's Reward

Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.

Instant
Faith's Reward (cn2) 84
1
Mystical Teachings

Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Mystical Teachings (mm3) 44
1
Negate

Counter target noncreature spell.

Instant
Negate (m20) 69
1
Second Sunrise

Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.

Instant
Second Sunrise (mrd) 20
1
Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Instant
Thirst for Knowledge (c18) 106
1
Whir of Invention

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Instant
Whir of Invention (aer) 49
1

Land

Quantity: 33Price: $55.31
Ancient Den

{T}: Add {W}.

Artifact Land
Ancient Den (mrd) 278
1
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

Land
Battlefield Forge (m15) 240
1
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (c14) 286
1
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.

Land
Caves of Koilos (m15) 241
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cma) 245
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (c16) 295
1
Great Furnace

{T}: Add {R}.

Artifact Land
Great Furnace (ddu) 67
1
Inventors' Fair

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Land
Inventors' Fair (kld) 247
1
Island

({T}: Add {U}.)

Land
Island (m20) 267
13
Nimbus Maze

{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

Land
Nimbus Maze (ima) 242
1
Plains

({T}: Add {W}.)

Land
Plains (m20) 263
5
River of Tears

{T}: Add {U}. If you played a land this turn, add {B} instead.

Land
River of Tears (ima) 246
1
Seat of the Synod

{T}: Add {U}.

Artifact Land
Seat of the Synod (ddu) 69
1
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.

Land
Shivan Reef (m15) 246
1
Spire of Industry

{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.

Land
Spire of Industry (aer) 184
1
Swamp

({T}: Add {B}.)

Land
Swamp (m20) 272
1
Vault of Whispers

{T}: Add {B}.

Artifact Land
Vault of Whispers (mrd) 286
1

Sorcery

Quantity: 8Price: $32.14
Compulsive Research

Target player draws three cards. Then that player discards two cards unless they discard a land card.

Sorcery
Compulsive Research (mm3) 33
1
Fabricate

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Sorcery
Fabricate (mrd) 35
1
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (ddm) 68
1
Open the Vaults

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

Sorcery
Open the Vaults (c16) 72
1
Reverse Engineer

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw three cards.

Sorcery
Reverse Engineer (c18) 99
1
Roar of Reclamation

Each player returns all artifact cards from their graveyard to the battlefield.

Sorcery
Roar of Reclamation (5dn) 14
1
Thoughtcast

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.

Sorcery
Thoughtcast (mrd) 54
1
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (brb) 99
1

Maybeboard

Quantity: 23Price: $127.05
Arcum's Astrolabe

({S} can be paid with one mana from a snow source.) When Arcum's Astrolabe enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.

Artifact
Arcum's Astrolabe (mh1) 220
1
Dance of the Manse

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Sorcery
Dance of the Manse (eld) 186
1
Darksteel Citadel

Indestructible {T}: Add {C}.

Artifact Land
Darksteel Citadel (c18) 241
1
Defense Grid

Each spell costs {3} more to cast except during its controller's turn.

Artifact
Defense Grid (9ed) 293
1
Eldrazi Displacer

Devoid (This card has no color.) {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)

Creature
Eldrazi Displacer (ogw) 13
1
Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.

Artifact
Engineered Explosives (uma) 227
1
Foundry Inspector

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Foundry Inspector (kld) 215
1
Grinding Station

{T}, Sacrifice an artifact: Target player mills three cards. Whenever an artifact enters the battlefield, you may untap Grinding Station.

Artifact
Grinding Station (5dn) 127
1
Hangarback Walker

Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker. {1}, {T}: Put a +1/+1 counter on Hangarback Walker.

Creature Artifact
Hangarback Walker (ori) 229
1
Implement of Malice

{B}, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery. When Implement of Malice is put into a graveyard from the battlefield, draw a card.

Artifact
Implement of Malice (aer) 159
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
1
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (ss1) 6
1
Necropotence

Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Enchantment
Necropotence (ima) 98
1
Nim Deathmantle

Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. Equip {4}

Artifact
Nim Deathmantle (som) 188
1
Reshape

As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Sorcery
Reshape (dst) 31
1
Saheeli's Directive

Improvise (Each artifact you tap after you're done activating mana abilities pays for {1}.) Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Sorcery
Saheeli's Directive (c18) 26
1
Scrap Mastery

Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield.

Sorcery
Scrap Mastery (cm2) 116
1
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Artifact
Sensei's Divining Top (ema) 232
1
Stoic Rebuttal

Metalcraft — This spell costs {1} less to cast if you control three or more artifacts. Counter target spell.

Instant
Stoic Rebuttal (mm2) 59
1
Sword of the Meek

Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.

Artifact
Sword of the Meek (fut) 165
1
Teshar, Ancestor's Apostle

Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Creature
Teshar, Ancestor's Apostle (dom) 36
1
Trade Routes

{1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card.

Enchantment
Trade Routes (9ed) 108
1
Vedalken Archmage

Whenever you cast an artifact spell, draw a card.

Creature
Vedalken Archmage (mrd) 55
1

Deck Stats

Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

{"ops":[{"insert":"Copy - Pasta from a comment reply I made on reddit because that's a lot of words I don't wanna rewrite:\n\nThere are a few wincons, though I will admit that they are all fairly subtle.\nThe only card that's run as an explicit win condition is Eldrazi Displacer. With either KCI or Ashnod's on the board, blinking out Breya only costs 3 mana, but sacrificing the thopters to either outlet will make 4 mana. Repeat for infinite mana, then repeat without sacrificing for infinite tokens, then use the infinite tokens with Breya's ability to shoot people in the face for 3 damage every 2 tokens spent.\nFrom here, win conditions get a bit more freeform. There are lots of ways to make infinite mana, the main ones being with KCI + Myr Retriever + Scrap Trawler loops or Thopter Foundry + Ashnod's Altar (which acts as discount KCI) + Myr Retriever + Scrap Trawler loops.\nI'll pick one of the more slot efficient Foundry + Altar loops to demonstrate. Let's say you have Scrap Trawler, Thopter Foundry, Ashnod's Altar, Myr Retriever, and a tapped Sol Ring in play, and 4+ mana floating or otherwise available. First sacrifice Retriever to Ashnod's Altar, what you return is irrelevant. Sacrifice Sol Ring to Thopter Foundry to make a thopter, then sacrifice the thopter to the altar, leaving you with 7 mana floating. Sac the altar to the foundry, making a thopter and returning the retriever. Play the retriever and sacrifice it to the foundry, returning altar and sol ring to hand. You should have 3 mana floating. You can then play the altar and sacrifice the 2 thopters, going up to 4 floating, then play the sol ring and tap it. You now are back where you started, only now you have 5 colorless mana instead of 4, and 3 extra life. You can repeat for infinite mana and life, then with infinite mana you can repeat for infinite thopters. From there you can play Breya and use the infinite mana and thopters to kill everyone with the deal 3 damage ability.\nThere are many other Scrap Trawler + Myr Retriever + Mana outlet loops, but the key point is having the outlet, a 3 or 4 mana artifact that can chain down with trawler into retriever again, and a 1 or 0 cost artifact that retriever can chain down into. Many less mana efficient loops are made available by our artifact cost reducers or by using things that tap for mana over random artifacts, and also note that some loops will be available that maybe don't make infinite mana but make infinite life with thopter foundry, constantly play artifacts to draw with Jhoira, or just repeated return Mystic Forge to the battlefield untapped to reuse the tap ability.\nThe other main win condition of the deck is a conjurer's bauble + faith's reward loop. Once you are close to emptying your deck (Jhoira and Mystic Forge make this easier than it might seem) cast Faith's Reward or one of it's analouges to empty your graveyard of ETB draw effects. Then if you haven't already, draw the rest of your rest. If Jhoira is in play, bounce her with Aether Spellbomb, since her draw trigger is mandatory and you don't wanna deck yourself. From here, use conjurer's bauble to put your faith's reward back into our deck and then draw it. From here, you just need to sacrifice enough artifacts to KCI or foundry + altar that you have enough mana to recast your faith's reward, plus 2 extra mana. Spend 2 mana to use Breya's ability to sac 2 artifacts and deal 3 to an opponent (Pyrite spellbomb works too). Then cast your faith's reward to return all those artifacts back to play, which will include your bauble to redraw your faith's reward. Just be careful not to use a talisman for your infinite white unless you already have infinite life, and be extra careful not to draw cards.\nA few notes on getting to your wincons: If you have a negate or Narset's reversal handy, hold up the mana on your combo turn if you can, because getting your faith's reward countered is game losing. Mystical tutor can end of turn tutor for whir of invention to get KCI into play, then you can sac a bunch of stuff to KCI to play to flashback mystical tutor for faith's reward or second sunrise. If you only have Whir of Invention but don't feel confident in your ability to combo off with KCI due to a lack of cards, fetch Mystic Forge instead and get some sweet sweet card advantage. Also, jam Jhoira asap if you don't have another way to consistently draw cards, she's busted if you can get her out before you finish vomiting your hand onto the board.\nThose are all the win cons I'm currently running, though you can feel free to slot in others, such as sword of the meek combos, nim deathmantle as another arguably better displacer, an OG Kozilek or Ulamog to meme on people by decking them with 50+ card windfalls, or whatever else you want to run.\nIf you have any questions about the deck, feel free to ask. I've goldfished a lot with it and plan on continuing to do so, so if you have any questions about mulligan strategy, what to do if an important piece like scrap trawler gets exiled, changes to make if you want to go more/less budget, or anything else about the deck, hit me up and I'll be happy to answer your questions.\nI know this may seem like a lot, but hey, that's eggs for you. And even though I'm more than halfway to the character limit, I've really only scratched the surface of the nonsense you can pull off with this deck.\n"}]}
Unable to load comments